Files
esengine/source/src/ECS/Components/Camera.ts

481 lines
18 KiB
TypeScript
Raw Normal View History

2020-07-22 20:07:14 +08:00
module es {
export enum CameraStyle {
lockOn,
cameraWindow,
}
2020-07-23 13:25:10 +08:00
export class CameraInset {
public left: number;
public right: number;
public top: number;
public bottom: number;
}
2020-07-22 20:07:14 +08:00
export class Camera extends Component {
/**
* entity.transform.position的快速访问
*/
public get position() {
return this.entity.transform.position;
}
2020-07-22 20:07:14 +08:00
/**
* entity.transform.position的快速访问
* @param value
*/
public set position(value: Vector2) {
this.entity.transform.position = value;
}
2020-07-22 20:07:14 +08:00
/**
* entity.transform.rotation的快速访问
2020-07-22 20:07:14 +08:00
*/
public get rotation(): number {
return this.entity.transform.rotation;
}
/**
* entity.transform.rotation的快速访问
* @param value
*/
public set rotation(value: number) {
this.entity.transform.rotation = value;
}
/**
* -11minimumZoom转换为maximumZoom
* /使-11
*/
public get zoom() {
2020-07-22 20:07:14 +08:00
if (this._zoom == 0)
return 1;
if (this._zoom < 1)
return MathHelper.map(this._zoom, this._minimumZoom, 1, -1, 0);
return MathHelper.map(this._zoom, 1, this._maximumZoom, 0, 1);
}
/**
* -11minimumZoom转换为maximumZoom
* /使-11
* @param value
*/
public set zoom(value: number) {
2020-07-22 20:07:14 +08:00
this.setZoom(value);
}
/**
* 0-number.max0.3
*/
public get minimumZoom() {
2020-07-22 20:07:14 +08:00
return this._minimumZoom;
}
/**
* 0-number.max0.3
* @param value
*/
public set minimumZoom(value: number) {
2020-07-22 20:07:14 +08:00
this.setMinimumZoom(value);
}
/**
* 0-number.max3
*/
public get maximumZoom() {
2020-07-22 20:07:14 +08:00
return this._maximumZoom;
}
/**
* 0-number.max3
* @param value
*/
public set maximumZoom(value: number) {
2020-07-22 20:07:14 +08:00
this.setMaximumZoom(value);
}
/**
2020-07-23 13:25:10 +08:00
* -
*/
public get bounds(){
2020-07-23 13:25:10 +08:00
if (this._areMatrixedDirty)
this.updateMatrixes();
if (this._areBoundsDirty){
// 旋转或非旋转的边界都需要左上角和右下角
let topLeft = this.screenToWorldPoint(new Vector2(this._inset.left, this._inset.top));
let bottomRight = this.screenToWorldPoint(new Vector2(SceneManager.stage.stageWidth - this._inset.right,
SceneManager.stage.stageHeight - this._inset.bottom));
if (this.entity.transform.rotation != 0){
// 特别注意旋转的边界。我们需要找到绝对的最小/最大值并从中创建边界
let topRight = this.screenToWorldPoint(new Vector2(SceneManager.stage.stageWidth - this._inset.right,
this._inset.top));
let bottomLeft = this.screenToWorldPoint(new Vector2(this._inset.left,
SceneManager.stage.stageHeight - this._inset.bottom));
let minX = Math.min(topLeft.x, bottomRight.x, topRight.x, bottomLeft.x);
let maxX = Math.max(topLeft.x, bottomRight.x, topRight.x, bottomLeft.x);
let minY = Math.min(topLeft.y, bottomRight.y, topRight.y, bottomLeft.y);
let maxY = Math.max(topLeft.y, bottomRight.y, topRight.y, bottomLeft.y);
this._bounds.location = new Vector2(minX, minY);
this._bounds.width = maxX - minX;
this._bounds.height = maxX - minY;
} else {
this._bounds.location = topLeft;
this._bounds.width = bottomRight.x - topLeft.x;
this._bounds.height = bottomRight.y - topLeft.y;
}
this._areBoundsDirty = false;
}
return this._bounds;
}
/**
*
*/
public get transformMatrix(): Matrix2D {
if (this._areMatrixedDirty)
this.updateMatrixes();
return this._transformMatrix;
}
/**
*
*/
public get inverseTransformMatrix(): Matrix2D {
if (this._areMatrixedDirty)
this.updateMatrixes();
return this._inverseTransformMatrix;
}
public get origin() {
2020-07-22 20:07:14 +08:00
return this._origin;
}
public set origin(value: Vector2) {
if (this._origin != value) {
2020-07-22 20:07:14 +08:00
this._origin = value;
2020-07-23 13:25:10 +08:00
this._areMatrixedDirty = true;
2020-07-22 20:07:14 +08:00
}
}
2020-06-19 09:16:49 +08:00
2020-07-23 13:25:10 +08:00
public _zoom;
public _minimumZoom = 0.3;
public _maximumZoom = 3;
public _bounds: Rectangle;
public _inset: CameraInset;
public _transformMatrix: Matrix2D = new Matrix2D().identity();
public _inverseTransformMatrix: Matrix2D = new Matrix2D().identity();
public _origin: Vector2 = Vector2.zero;
public _areMatrixedDirty: boolean = true;
public _areBoundsDirty: boolean = true;
public _isProjectionMatrixDirty = true;
/**
* cameraWindow
*
*/
public followLerp = 0.1;
/**
* cameraWindow模式下/
* lockOn模式下使deadZone的x/y值 setCenteredDeadzone重写它来自定义deadZone
*/
public deadzone: Rectangle = new Rectangle();
/**
*
*/
public focusOffset: Vector2 = new Vector2();
/**
* true 0, 0, mapwidth, mapheight
*/
public mapLockEnabled: boolean = false;
/**
*
*/
public mapSize: Vector2 = new Vector2();
2020-06-19 09:16:49 +08:00
public _targetEntity: Entity;
public _targetCollider: Collider;
public _desiredPositionDelta: Vector2 = new Vector2();
public _cameraStyle: CameraStyle;
public _worldSpaceDeadZone: Rectangle = new Rectangle();
constructor(targetEntity: Entity = null, cameraStyle: CameraStyle = CameraStyle.lockOn) {
2020-07-22 20:07:14 +08:00
super();
this._targetEntity = targetEntity;
this._cameraStyle = cameraStyle;
2020-07-22 20:07:14 +08:00
this.setZoom(0);
}
2020-06-18 23:22:54 +08:00
/**
*
* @param newWidth
* @param newHeight
*/
public onSceneSizeChanged(newWidth: number, newHeight: number) {
2020-07-22 20:07:14 +08:00
let oldOrigin = this._origin;
this.origin = new Vector2(newWidth / 2, newHeight / 2);
2020-06-18 23:22:54 +08:00
this.entity.transform.position = Vector2.add(this.entity.transform.position, Vector2.subtract(this._origin, oldOrigin));
2020-07-22 20:07:14 +08:00
}
2020-07-23 13:25:10 +08:00
protected updateMatrixes(){
if (!this._areMatrixedDirty)
return;
let tempMat: Matrix2D;
this._transformMatrix = Matrix2D.create().translate(-this.entity.transform.position.x, -this.entity.transform.position.y);
if (this._zoom != 1){
tempMat = Matrix2D.create().scale(this._zoom, this._zoom);
this._transformMatrix = this._transformMatrix.multiply(tempMat);
}
if (this.entity.transform.rotation != 0){
tempMat = Matrix2D.create().rotate(this.entity.transform.rotation);
this._transformMatrix = this._transformMatrix.multiply(tempMat);
}
tempMat = Matrix2D.create().translate(this._origin.x, this._origin.y);
this._transformMatrix =this._transformMatrix.multiply(tempMat);
this._inverseTransformMatrix = this._transformMatrix.invert();
// 无论何时矩阵改变边界都是无效的
this._areBoundsDirty = true;
this._areMatrixedDirty = false;
}
/**
*
* @param left
* @param right
* @param top
* @param bottom
*/
public setInset(left: number, right: number, top: number, bottom: number): Camera {
this._inset = new CameraInset();
this._inset.left = left;
this._inset.right = right;
this._inset.top = top;
this._inset.bottom = bottom;
this._areBoundsDirty = true;
return this;
}
/**
* entity.transform.setPosition快速访问
* @param position
*/
public setPosition(position: Vector2) {
this.entity.transform.setPosition(position.x, position.y);
2020-07-22 20:07:14 +08:00
return this;
}
/**
* entity.transform.setRotation的快速访问
* @param rotation
*/
public setRotation(rotation: number): Camera {
this.entity.transform.setRotation(rotation);
2020-07-22 20:07:14 +08:00
return this;
}
/**
* -11minimumZoom转换为maximumZoom
* /使-11
* @param zoom
*/
public setZoom(zoom: number): Camera {
2020-07-22 20:07:14 +08:00
let newZoom = MathHelper.clamp(zoom, -1, 1);
if (newZoom == 0) {
2020-07-22 20:07:14 +08:00
this._zoom = 1;
} else if (newZoom < 0) {
2020-07-22 20:07:14 +08:00
this._zoom = MathHelper.map(newZoom, -1, 0, this._minimumZoom, 1);
} else {
this._zoom = MathHelper.map(newZoom, 0, 1, 1, this._maximumZoom);
}
2020-07-23 13:25:10 +08:00
this._areMatrixedDirty = true;
2020-07-22 20:07:14 +08:00
return this;
}
2020-06-08 16:23:48 +08:00
/**
* 0-number.max 0.3
* @param minZoom
*/
public setMinimumZoom(minZoom: number): Camera {
2020-07-23 13:25:10 +08:00
if (minZoom <= 0) {
console.error("minimumZoom must be greater than zero");
return;
}
if (this._zoom < minZoom)
this._zoom = this.minimumZoom;
this._minimumZoom = minZoom;
2020-07-22 20:07:14 +08:00
return this;
}
2020-06-08 16:23:48 +08:00
/**
* 0-number.max 3
* @param maxZoom
*/
public setMaximumZoom(maxZoom: number): Camera {
if (maxZoom <= 0) {
console.error("maximumZoom must be greater than zero");
return;
}
if (this._zoom > maxZoom)
this._zoom = maxZoom;
2020-06-08 11:49:45 +08:00
this._maximumZoom = maxZoom;
2020-07-22 20:07:14 +08:00
return this;
2020-07-01 14:19:40 +08:00
}
2020-06-19 00:38:37 +08:00
2020-07-23 13:25:10 +08:00
public onEntityTransformChanged(comp: transform.Component) {
this._areMatrixedDirty = true;
}
public zoomIn(deltaZoom: number) {
this.zoom += deltaZoom;
}
public zoomOut(deltaZoom: number) {
this.zoom -= deltaZoom;
}
2020-07-22 20:07:14 +08:00
2020-07-23 13:25:10 +08:00
/**
*
* @param worldPosition
*/
public worldToScreenPoint(worldPosition: Vector2): Vector2{
this.updateMatrixes();
worldPosition = Vector2.transform(worldPosition, this._transformMatrix);
return worldPosition;
}
/**
*
* @param screenPosition
*/
public screenToWorldPoint(screenPosition: Vector2): Vector2{
this.updateMatrixes();
screenPosition = Vector2.transform(screenPosition, this._inverseTransformMatrix);
return screenPosition;
}
/**
*
*/
public mouseToWorldPoint(): Vector2{
return this.screenToWorldPoint(Input.touchPosition);
}
public onAddedToEntity() {
this.follow(this._targetEntity, this._cameraStyle);
2020-07-22 20:07:14 +08:00
}
public update() {
let halfScreen = Vector2.multiply(new Vector2(this.bounds.width, this.bounds.height), new Vector2(0.5));
this._worldSpaceDeadZone.x = this.position.x - halfScreen.x * SceneManager.scene.scaleX + this.deadzone.x + this.focusOffset.x;
2020-07-22 20:07:14 +08:00
this._worldSpaceDeadZone.y = this.position.y - halfScreen.y * SceneManager.scene.scaleY + this.deadzone.y + this.focusOffset.y;
this._worldSpaceDeadZone.width = this.deadzone.width;
this._worldSpaceDeadZone.height = this.deadzone.height;
if (this._targetEntity)
2020-07-22 20:07:14 +08:00
this.updateFollow();
2020-06-19 00:38:37 +08:00
2020-07-22 20:07:14 +08:00
this.position = Vector2.lerp(this.position, Vector2.add(this.position, this._desiredPositionDelta), this.followLerp);
this.entity.transform.roundPosition();
2020-07-22 20:07:14 +08:00
if (this.mapLockEnabled) {
2020-07-22 20:07:14 +08:00
this.position = this.clampToMapSize(this.position);
this.entity.transform.roundPosition();
2020-07-22 20:07:14 +08:00
}
2020-07-01 14:19:40 +08:00
}
/**
*
* @param position
*/
public clampToMapSize(position: Vector2) {
let halfScreen = Vector2.multiply(new Vector2(this.bounds.width, this.bounds.height), new Vector2(0.5));
2020-07-22 20:07:14 +08:00
let cameraMax = new Vector2(this.mapSize.x - halfScreen.x, this.mapSize.y - halfScreen.y);
2020-07-22 20:07:14 +08:00
return Vector2.clamp(position, halfScreen, cameraMax);
}
2020-06-08 16:23:48 +08:00
public updateFollow() {
2020-07-22 20:07:14 +08:00
this._desiredPositionDelta.x = this._desiredPositionDelta.y = 0;
if (this._cameraStyle == CameraStyle.lockOn) {
let targetX = this._targetEntity.transform.position.x;
let targetY = this._targetEntity.transform.position.y;
2020-07-22 20:07:14 +08:00
if (this._worldSpaceDeadZone.x > targetX)
this._desiredPositionDelta.x = targetX - this._worldSpaceDeadZone.x;
else if (this._worldSpaceDeadZone.x < targetX)
2020-07-22 20:07:14 +08:00
this._desiredPositionDelta.x = targetX - this._worldSpaceDeadZone.x;
if (this._worldSpaceDeadZone.y < targetY)
this._desiredPositionDelta.y = targetY - this._worldSpaceDeadZone.y;
else if (this._worldSpaceDeadZone.y > targetY)
2020-07-22 20:07:14 +08:00
this._desiredPositionDelta.y = targetY - this._worldSpaceDeadZone.y;
} else {
if (!this._targetCollider) {
this._targetCollider = this._targetEntity.getComponent<Collider>(Collider);
2020-07-22 20:07:14 +08:00
if (!this._targetCollider)
return;
}
let targetBounds = this._targetEntity.getComponent<Collider>(Collider).bounds;
if (!this._worldSpaceDeadZone.containsRect(targetBounds)) {
2020-07-22 20:07:14 +08:00
if (this._worldSpaceDeadZone.left > targetBounds.left)
this._desiredPositionDelta.x = targetBounds.left - this._worldSpaceDeadZone.left;
else if (this._worldSpaceDeadZone.right < targetBounds.right)
2020-07-22 20:07:14 +08:00
this._desiredPositionDelta.x = targetBounds.right - this._worldSpaceDeadZone.right;
if (this._worldSpaceDeadZone.bottom < targetBounds.bottom)
this._desiredPositionDelta.y = targetBounds.bottom - this._worldSpaceDeadZone.bottom;
else if (this._worldSpaceDeadZone.top > targetBounds.top)
2020-07-22 20:07:14 +08:00
this._desiredPositionDelta.y = targetBounds.top - this._worldSpaceDeadZone.top;
}
2020-07-01 14:19:40 +08:00
}
}
public follow(targetEntity: Entity, cameraStyle: CameraStyle = CameraStyle.cameraWindow) {
this._targetEntity = targetEntity;
this._cameraStyle = cameraStyle;
switch (this._cameraStyle) {
case CameraStyle.cameraWindow:
let w = this.bounds.width / 6;
let h = this.bounds.height / 3;
this.deadzone = new Rectangle((this.bounds.width - w) / 2, (this.bounds.height - h) / 2, w, h);
break;
case CameraStyle.lockOn:
this.deadzone = new Rectangle(this.bounds.width / 2, this.bounds.height / 2, 10, 10);
break;
}
}
/**
*
* @param width
* @param height
*/
public setCenteredDeadzone(width: number, height: number) {
this.deadzone = new Rectangle((this.bounds.width - width) / 2, (this.bounds.height - height) / 2, width, height);
}
2020-07-22 20:07:14 +08:00
}
}