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esengine/source/src/ECS/Component.ts

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abstract class Component {
public entity: Entity;
public displayRender: egret.DisplayObject;
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private _enabled: boolean = true;
public get enabled(){
return this.entity ? this.entity.enabled && this._enabled : this._enabled;
}
public set enabled(value: boolean){
this.setEnabled(value);
}
public setEnabled(isEnabled: boolean){
if (this._enabled != isEnabled){
this._enabled = isEnabled;
}
return this;
}
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public abstract initialize();
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public onAddedToEntity(){
}
public onRemovedFromEntity(){
}
public onEnabled(){
}
public onDisabled(){
}
public onEntityTransformChanged(comp: ComponentTransform){
}
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public update(){
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}
/** 绑定显示对象 */
public bind(displayRender: egret.DisplayObject){
this.displayRender = displayRender;
return this;
}
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/** 内部使用 运行时不应该调用 */
public registerComponent(){
this.entity.componentBits.set(ComponentTypeManager.getIndexFor(this), false);
this.entity.scene.entityProcessors.onComponentAdded(this.entity);
}
public deregisterComponent(){
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this.entity.componentBits.set(ComponentTypeManager.getIndexFor(this));
this.entity.scene.entityProcessors.onComponentRemoved(this.entity);
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}
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}