{
    "name": "@esengine/engine",
    "version": "0.1.0",
    "description": "High-performance 2D game engine built with Rust and WebAssembly | 使用Rust和WebAssembly构建的高性能2D游戏引擎",
    "main": "pkg/es_engine.js",
    "types": "pkg/es_engine.d.ts",
    "exports": {
        ".": {
            "import": "./pkg/es_engine.js",
            "types": "./pkg/es_engine.d.ts"
        },
        "./wasm": {
            "default": "./pkg/es_engine_bg.wasm"
        }
    },
    "unpkg": "pkg/es_engine.js",
    "jsdelivr": "pkg/es_engine.js",
    "files": [
        "pkg"
    ],
    "scripts": {
        "build": "wasm-pack build --target web --out-dir pkg",
        "build:release": "wasm-pack build --target web --out-dir pkg --release",
        "build:bundler": "wasm-pack build --target bundler --out-dir pkg",
        "clean": "rimraf pkg target",
        "test": "wasm-pack test --headless --firefox"
    },
    "repository": {
        "type": "git",
        "url": "https://github.com/esengine/ecs-framework.git",
        "directory": "packages/engine"
    },
    "keywords": [
        "game-engine",
        "2d",
        "webgl",
        "wasm",
        "rust",
        "ecs",
        "webassembly"
    ],
    "author": "ESEngine Team",
    "license": "MIT",
    "devDependencies": {
        "rimraf": "^5.0.0"
    },
    "peerDependencies": {}
}
