{
    "name": "@esengine/ecs-engine-bindgen",
    "version": "0.1.0",
    "description": "Bridge layer between ECS Framework and Rust Engine | ECS框架与Rust引擎之间的桥接层",
    "main": "bin/index.js",
    "module": "bin/index.js",
    "types": "bin/index.d.ts",
    "exports": {
        ".": {
            "types": "./bin/index.d.ts",
            "import": "./bin/index.js",
            "require": "./bin/index.js",
            "default": "./bin/index.js"
        }
    },
    "files": [
        "bin",
        "dist"
    ],
    "scripts": {
        "build": "tsc",
        "build:watch": "tsc --watch",
        "clean": "rimraf bin dist"
    },
    "repository": {
        "type": "git",
        "url": "https://github.com/esengine/ecs-framework.git",
        "directory": "packages/ecs-engine-bindgen"
    },
    "keywords": [
        "ecs",
        "game-engine",
        "bridge",
        "wasm",
        "typescript"
    ],
    "author": "ESEngine Team",
    "license": "MIT",
    "peerDependencies": {
        "@esengine/ecs-framework": "workspace:*",
        "@esengine/ecs-components": "workspace:*",
        "@esengine/asset-system": "workspace:*"
    },
    "optionalDependencies": {
        "es-engine": "file:../engine/pkg"
    },
    "devDependencies": {
        "typescript": "^5.8.0",
        "rimraf": "^5.0.0"
    }
}
