mirror of
https://github.com/ifengzp/cocos-awesome.git
synced 2024-12-26 11:49:18 +00:00
58 lines
1.6 KiB
TypeScript
58 lines
1.6 KiB
TypeScript
const { ccclass, property } = cc._decorator;
|
||
|
||
@ccclass
|
||
export default class Bullet_Tracking extends cc.Component {
|
||
@property(cc.Node)
|
||
launch_btn: cc.Node = null;
|
||
|
||
@property(cc.Node)
|
||
bullet: cc.Node = null;
|
||
|
||
@property(cc.Node)
|
||
target: cc.Node = null;
|
||
|
||
onLoad() {
|
||
this.node.on(cc.Node.EventType.TOUCH_MOVE, this.touchMoveEvent, this);
|
||
}
|
||
|
||
touchMoveEvent(evt: cc.Event.EventTouch) {
|
||
this.target.x += evt.getDeltaX();
|
||
this.target.y += evt.getDeltaY();
|
||
}
|
||
|
||
fireFlag: boolean = false;
|
||
fire() {
|
||
this.bullet.getComponent(cc.Sprite).enabled = true;
|
||
this.bullet.getChildByName('boom').active = false;
|
||
this.bullet.setPosition(this.launch_btn.position);
|
||
this.bullet.active = true;
|
||
this.fireFlag = true;
|
||
}
|
||
|
||
hitTheTarget() {
|
||
this.fireFlag = false;
|
||
this.bullet.getComponent(cc.Sprite).enabled = false;
|
||
this.bullet.getChildByName('boom').active = true;
|
||
this.scheduleOnce(() => {
|
||
this.bullet.getChildByName('boom').active = false;
|
||
}, 0.2);
|
||
}
|
||
|
||
bulletSpeed = 200;
|
||
update(dt) {
|
||
if (!this.fireFlag) return;
|
||
|
||
let targetPos: cc.Vec2 = this.target.getPosition();
|
||
let bulletPos: cc.Vec2 = this.bullet.getPosition();
|
||
let normalizeVec: cc.Vec2 = targetPos.subtract(bulletPos).normalize();
|
||
|
||
this.bullet.x += normalizeVec.x * this.bulletSpeed * dt;
|
||
this.bullet.y += normalizeVec.y * this.bulletSpeed * dt;
|
||
// 角度变化以y轴正方向为起点,逆时针角度递增
|
||
this.bullet.angle = cc.v2(0, 1).signAngle(normalizeVec) * 180 / Math.PI;
|
||
|
||
let rect = this.target.getBoundingBox();
|
||
if (rect.contains(bulletPos)) this.hitTheTarget();
|
||
}
|
||
}
|