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https://github.com/ifengzp/cocos-awesome.git
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40 lines
937 B
TypeScript
40 lines
937 B
TypeScript
const {ccclass, property} = cc._decorator;
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enum sceneList {
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"Infinite_bg_scroll" = "背景无限滚动",
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"Joystick" = "遥控杆",
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"Coin_fly_to_wallet" = "金币落袋"
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}
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@ccclass
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export default class Home extends cc.Component {
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@property(cc.Node)
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scrollContent: cc.Node = null;
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@property(cc.Prefab)
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scrollItemPrefab: cc.Prefab = null;
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onLoad() {
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this.initScrollItem();
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}
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initScrollItem() {
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for (let key in sceneList) {
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let scrollItem = cc.instantiate(this.scrollItemPrefab);
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scrollItem.getChildByName("label").getComponent(cc.Label).string = sceneList[key];
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scrollItem.on(cc.Node.EventType.TOUCH_END, () => {
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cc.tween(scrollItem)
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.to(0.1, { scale: 1.05 })
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.to(0.1, { scale: 1 })
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.start();
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this.loadScene(key);
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}, this);
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this.scrollContent.addChild(scrollItem);
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}
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}
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loadScene(key) {
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cc.director.loadScene(key);
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}
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}
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