mirror of
https://github.com/ifengzp/cocos-awesome.git
synced 2025-10-09 08:36:03 +00:00
水波扩散效果
This commit is contained in:
@@ -2,16 +2,17 @@ import BackHomeBtn from './BackHomeBtn';
|
||||
const { ccclass, property } = cc._decorator;
|
||||
const LOAD_SCENE_MIN_SEC: number = 1.2;
|
||||
enum sceneList {
|
||||
'Water_spread' = '水波扩散效果(shader)',
|
||||
'Specular_gloss' = '镜面光泽效果(shader)',
|
||||
'Dissolve_color' = '溶解效果(shader)',
|
||||
'Follow_spot' = '追光效果(shader)',
|
||||
'Circle_avatar' = '圆形头像(shader)',
|
||||
'Scratch_ticket' = '刮刮卡实现',
|
||||
'Coin_fly_to_wallet' = '金币落袋效果',
|
||||
'Moving_ghost' = '移动残影效果',
|
||||
'Magnifying_mirror' = '放大镜效果',
|
||||
'Follow_spot' = '追光效果(shader)',
|
||||
'Typer' = '打字机效果',
|
||||
'Bullet_Tracking' = '子弹跟踪效果',
|
||||
'Moving_ghost' = '移动残影效果',
|
||||
'Circle_avatar' = '圆形头像(shader)',
|
||||
'Infinite_bg_scroll' = '背景无限滚动',
|
||||
'Change_clothes' = '换装',
|
||||
'Screen_vibrating' = '震屏效果+动画恢复第一帧',
|
||||
|
7
assets/Scene/Water_spread.meta
Normal file
7
assets/Scene/Water_spread.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"ver": "1.0.1",
|
||||
"uuid": "301c3c85-5e2b-4f37-b5ee-96a6c5ca69d2",
|
||||
"isSubpackage": false,
|
||||
"subpackageName": "",
|
||||
"subMetas": {}
|
||||
}
|
93
assets/Scene/Water_spread/Water_spread.effect
Normal file
93
assets/Scene/Water_spread/Water_spread.effect
Normal file
@@ -0,0 +1,93 @@
|
||||
// Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
CCEffect %{
|
||||
techniques:
|
||||
- passes:
|
||||
- vert: vs
|
||||
frag: fs
|
||||
blendState:
|
||||
targets:
|
||||
- blend: true
|
||||
rasterizerState:
|
||||
cullMode: none
|
||||
properties:
|
||||
texture: { value: white }
|
||||
canvas_size: { value: [ 667.0, 375.0 ] }
|
||||
center: { value: [ 0.5, 0.5 ] }
|
||||
wave_radius: { value: 0.18 }
|
||||
wave_offset: { value: 2.0 }
|
||||
}%
|
||||
|
||||
|
||||
CCProgram vs %{
|
||||
precision highp float;
|
||||
|
||||
#include <cc-global>
|
||||
#include <cc-local>
|
||||
|
||||
in vec3 a_position;
|
||||
in vec4 a_color;
|
||||
out vec4 v_color;
|
||||
|
||||
#if USE_TEXTURE
|
||||
in vec2 a_uv0;
|
||||
out vec2 v_uv0;
|
||||
#endif
|
||||
|
||||
void main () {
|
||||
vec4 pos = vec4(a_position, 1);
|
||||
|
||||
#if CC_USE_MODEL
|
||||
pos = cc_matViewProj * cc_matWorld * pos;
|
||||
#else
|
||||
pos = cc_matViewProj * pos;
|
||||
#endif
|
||||
|
||||
#if USE_TEXTURE
|
||||
v_uv0 = a_uv0;
|
||||
#endif
|
||||
|
||||
v_color = a_color;
|
||||
|
||||
gl_Position = pos;
|
||||
}
|
||||
}%
|
||||
|
||||
|
||||
CCProgram fs %{
|
||||
precision highp float;
|
||||
|
||||
#include <alpha-test>
|
||||
#include <cc-global>
|
||||
|
||||
in vec4 v_color;
|
||||
|
||||
#if USE_TEXTURE
|
||||
in vec2 v_uv0;
|
||||
uniform sampler2D texture;
|
||||
#endif
|
||||
|
||||
uniform ARGS{
|
||||
vec2 center;
|
||||
vec2 canvas_size;
|
||||
float wave_radius;
|
||||
float wave_offset;
|
||||
};
|
||||
|
||||
void main() {
|
||||
vec2 distance_vec = center - v_uv0;
|
||||
distance_vec = distance_vec * vec2(canvas_size.x / canvas_size.y, 1.0);
|
||||
float distance = sqrt(distance_vec.x * distance_vec.x + distance_vec.y * distance_vec.y);
|
||||
|
||||
// distance小于1,但是我们希望能有多个波峰波谷,所以在sin的内部乘上一个比较大的倍数
|
||||
// sin函数的值在-1到1之间,我们希望偏移值很小,所以输出的时候需要缩小一定的倍数倍
|
||||
float sin_factor = sin(distance * 100.0 + cc_time.x) * 0.05;
|
||||
float discard_factor = clamp(wave_radius - abs(wave_offset - distance), 0.0, 1.0);
|
||||
|
||||
// 计算总的uv的偏移值
|
||||
vec2 offset = normalize(distance_vec) * sin_factor * discard_factor;
|
||||
vec2 uv = offset + v_uv0;
|
||||
|
||||
gl_FragColor = texture(texture, uv);
|
||||
}
|
||||
}%
|
17
assets/Scene/Water_spread/Water_spread.effect.meta
Normal file
17
assets/Scene/Water_spread/Water_spread.effect.meta
Normal file
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"ver": "1.0.25",
|
||||
"uuid": "7b534a3f-8819-43a5-87dc-5d55a6869117",
|
||||
"compiledShaders": [
|
||||
{
|
||||
"glsl1": {
|
||||
"vert": "\nprecision highp float;\nuniform mediump mat4 cc_matViewProj;\nuniform mat4 cc_matWorld;\nattribute vec3 a_position;\nattribute vec4 a_color;\nvarying vec4 v_color;\n#if USE_TEXTURE\nattribute vec2 a_uv0;\nvarying vec2 v_uv0;\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
|
||||
"frag": "\nprecision highp float;\n#if USE_ALPHA_TEST\n#endif\nuniform highp vec4 cc_time;\nvarying vec4 v_color;\n#if USE_TEXTURE\nvarying vec2 v_uv0;\nuniform sampler2D texture;\n#endif\nuniform vec2 center;\nuniform vec2 canvas_size;\nuniform float wave_radius;\nuniform float wave_offset;\nvoid main() {\n vec2 distance_vec = center - v_uv0;\n distance_vec = distance_vec * vec2(canvas_size.x / canvas_size.y, 1.0);\n float distance = sqrt(distance_vec.x * distance_vec.x + distance_vec.y * distance_vec.y);\n float sin_factor = sin(distance * 100.0 + cc_time.x) * 0.05;\n float discard_factor = clamp(wave_radius - abs(wave_offset - distance), 0.0, 1.0);\n vec2 offset = normalize(distance_vec) * sin_factor * discard_factor;\n vec2 uv = offset + v_uv0;\n gl_FragColor = texture2D(texture, uv);\n}"
|
||||
},
|
||||
"glsl3": {
|
||||
"vert": "\nprecision highp float;\nuniform CCGlobal {\n highp vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_screenScale;\n mediump vec4 cc_nativeSize;\n highp mat4 cc_matView;\n mediump mat4 cc_matViewInv;\n mediump mat4 cc_matProj;\n mediump mat4 cc_matProjInv;\n mediump mat4 cc_matViewProj;\n mediump mat4 cc_matViewProjInv;\n mediump vec4 cc_cameraPos;\n};\nuniform CCLocal {\n mat4 cc_matWorld;\n mat4 cc_matWorldIT;\n};\nin vec3 a_position;\nin vec4 a_color;\nout vec4 v_color;\n#if USE_TEXTURE\nin vec2 a_uv0;\nout vec2 v_uv0;\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
|
||||
"frag": "\nprecision highp float;\n#if USE_ALPHA_TEST\n uniform ALPHA_TEST {\n float alphaThreshold;\n };\n#endif\nuniform CCGlobal {\n highp vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_screenScale;\n mediump vec4 cc_nativeSize;\n highp mat4 cc_matView;\n mediump mat4 cc_matViewInv;\n mediump mat4 cc_matProj;\n mediump mat4 cc_matProjInv;\n mediump mat4 cc_matViewProj;\n mediump mat4 cc_matViewProjInv;\n mediump vec4 cc_cameraPos;\n};\nin vec4 v_color;\n#if USE_TEXTURE\nin vec2 v_uv0;\nuniform sampler2D texture;\n#endif\nuniform ARGS{\n vec2 center;\n vec2 canvas_size;\n float wave_radius;\n float wave_offset;\n};\nvoid main() {\n vec2 distance_vec = center - v_uv0;\n distance_vec = distance_vec * vec2(canvas_size.x / canvas_size.y, 1.0);\n float distance = sqrt(distance_vec.x * distance_vec.x + distance_vec.y * distance_vec.y);\n float sin_factor = sin(distance * 100.0 + cc_time.x) * 0.05;\n float discard_factor = clamp(wave_radius - abs(wave_offset - distance), 0.0, 1.0);\n vec2 offset = normalize(distance_vec) * sin_factor * discard_factor;\n vec2 uv = offset + v_uv0;\n gl_FragColor = texture(texture, uv);\n}"
|
||||
}
|
||||
}
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
417
assets/Scene/Water_spread/Water_spread.fire
Normal file
417
assets/Scene/Water_spread/Water_spread.fire
Normal file
@@ -0,0 +1,417 @@
|
||||
[
|
||||
{
|
||||
"__type__": "cc.SceneAsset",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"scene": {
|
||||
"__id__": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Scene",
|
||||
"_objFlags": 0,
|
||||
"_parent": null,
|
||||
"_children": [
|
||||
{
|
||||
"__id__": 2
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [],
|
||||
"_prefab": null,
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 0,
|
||||
"height": 0
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_is3DNode": true,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"autoReleaseAssets": false,
|
||||
"_id": "b3a76f79-b230-4227-a380-f595499d9f43"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "Canvas",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 1
|
||||
},
|
||||
"_children": [
|
||||
{
|
||||
"__id__": 3
|
||||
},
|
||||
{
|
||||
"__id__": 5
|
||||
}
|
||||
],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 8
|
||||
},
|
||||
{
|
||||
"__id__": 9
|
||||
},
|
||||
{
|
||||
"__id__": 10
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1334,
|
||||
"height": 750
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
667,
|
||||
375,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": "a5esZu+45LA5mBpvttspPD"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "Main Camera",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 4
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1334,
|
||||
"height": 750
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
452.93128617926146,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": "e1WoFrQ79G7r4ZuQE3HlNb"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Camera",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 3
|
||||
},
|
||||
"_enabled": true,
|
||||
"_cullingMask": 4294967295,
|
||||
"_clearFlags": 7,
|
||||
"_backgroundColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 0,
|
||||
"g": 0,
|
||||
"b": 0,
|
||||
"a": 255
|
||||
},
|
||||
"_depth": -1,
|
||||
"_zoomRatio": 1,
|
||||
"_targetTexture": null,
|
||||
"_fov": 60,
|
||||
"_orthoSize": 10,
|
||||
"_nearClip": 1,
|
||||
"_farClip": 4096,
|
||||
"_ortho": true,
|
||||
"_rect": {
|
||||
"__type__": "cc.Rect",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"width": 1,
|
||||
"height": 1
|
||||
},
|
||||
"_renderStages": 1,
|
||||
"_alignWithScreen": true,
|
||||
"_id": "81GN3uXINKVLeW4+iKSlim"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Node",
|
||||
"_name": "bg",
|
||||
"_objFlags": 0,
|
||||
"_parent": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_children": [],
|
||||
"_active": true,
|
||||
"_components": [
|
||||
{
|
||||
"__id__": 6
|
||||
},
|
||||
{
|
||||
"__id__": 7
|
||||
}
|
||||
],
|
||||
"_prefab": null,
|
||||
"_opacity": 255,
|
||||
"_color": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 255
|
||||
},
|
||||
"_contentSize": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1334,
|
||||
"height": 750
|
||||
},
|
||||
"_anchorPoint": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0.5,
|
||||
"y": 0.5
|
||||
},
|
||||
"_trs": {
|
||||
"__type__": "TypedArray",
|
||||
"ctor": "Float64Array",
|
||||
"array": [
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"_eulerAngles": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"_skewX": 0,
|
||||
"_skewY": 0,
|
||||
"_is3DNode": false,
|
||||
"_groupIndex": 0,
|
||||
"groupIndex": 0,
|
||||
"_id": "1dJPAcHYlFQ4aCCFZiEdFj"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Sprite",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 5
|
||||
},
|
||||
"_enabled": true,
|
||||
"_materials": [
|
||||
{
|
||||
"__uuid__": "56406760-685c-4c29-8e07-797a69892d89"
|
||||
}
|
||||
],
|
||||
"_srcBlendFactor": 770,
|
||||
"_dstBlendFactor": 771,
|
||||
"_spriteFrame": {
|
||||
"__uuid__": "861239dd-0928-4f09-a3e6-80b190241a5a"
|
||||
},
|
||||
"_type": 0,
|
||||
"_sizeMode": 0,
|
||||
"_fillType": 0,
|
||||
"_fillCenter": {
|
||||
"__type__": "cc.Vec2",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
"_fillStart": 0,
|
||||
"_fillRange": 0,
|
||||
"_isTrimmedMode": true,
|
||||
"_atlas": null,
|
||||
"_id": "e6sVabYOVDI4mMH27Jv3Rw"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Widget",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 5
|
||||
},
|
||||
"_enabled": true,
|
||||
"alignMode": 1,
|
||||
"_target": null,
|
||||
"_alignFlags": 45,
|
||||
"_left": 0,
|
||||
"_right": 0,
|
||||
"_top": 0,
|
||||
"_bottom": 0,
|
||||
"_verticalCenter": 0,
|
||||
"_horizontalCenter": 0,
|
||||
"_isAbsLeft": true,
|
||||
"_isAbsRight": true,
|
||||
"_isAbsTop": true,
|
||||
"_isAbsBottom": true,
|
||||
"_isAbsHorizontalCenter": true,
|
||||
"_isAbsVerticalCenter": true,
|
||||
"_originalWidth": 1136,
|
||||
"_originalHeight": 640,
|
||||
"_id": "ad0dfC/W5I4bszwgOJLukH"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Canvas",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"_designResolution": {
|
||||
"__type__": "cc.Size",
|
||||
"width": 1334,
|
||||
"height": 750
|
||||
},
|
||||
"_fitWidth": false,
|
||||
"_fitHeight": true,
|
||||
"_id": "59Cd0ovbdF4byw5sbjJDx7"
|
||||
},
|
||||
{
|
||||
"__type__": "cc.Widget",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"alignMode": 1,
|
||||
"_target": null,
|
||||
"_alignFlags": 45,
|
||||
"_left": 0,
|
||||
"_right": 0,
|
||||
"_top": 0,
|
||||
"_bottom": 0,
|
||||
"_verticalCenter": 0,
|
||||
"_horizontalCenter": 0,
|
||||
"_isAbsLeft": true,
|
||||
"_isAbsRight": true,
|
||||
"_isAbsTop": true,
|
||||
"_isAbsBottom": true,
|
||||
"_isAbsHorizontalCenter": true,
|
||||
"_isAbsVerticalCenter": true,
|
||||
"_originalWidth": 0,
|
||||
"_originalHeight": 0,
|
||||
"_id": "29zXboiXFBKoIV4PQ2liTe"
|
||||
},
|
||||
{
|
||||
"__type__": "d485aKJH4VK9ZttqIWBQAMc",
|
||||
"_name": "",
|
||||
"_objFlags": 0,
|
||||
"node": {
|
||||
"__id__": 2
|
||||
},
|
||||
"_enabled": true,
|
||||
"bg": {
|
||||
"__id__": 5
|
||||
},
|
||||
"_id": "94cGIk+DBBuL8SyDgnW0Bi"
|
||||
}
|
||||
]
|
7
assets/Scene/Water_spread/Water_spread.fire.meta
Normal file
7
assets/Scene/Water_spread/Water_spread.fire.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"ver": "1.2.6",
|
||||
"uuid": "b3a76f79-b230-4227-a380-f595499d9f43",
|
||||
"asyncLoadAssets": false,
|
||||
"autoReleaseAssets": false,
|
||||
"subMetas": {}
|
||||
}
|
21
assets/Scene/Water_spread/Water_spread.mtl
Normal file
21
assets/Scene/Water_spread/Water_spread.mtl
Normal file
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"__type__": "cc.Material",
|
||||
"_name": "Water_spread",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"_effectAsset": {
|
||||
"__uuid__": "7b534a3f-8819-43a5-87dc-5d55a6869117"
|
||||
},
|
||||
"_techniqueIndex": 0,
|
||||
"_techniqueData": {
|
||||
"0": {
|
||||
"props": {
|
||||
"wave_radius": 0.2,
|
||||
"wave_offset": 2
|
||||
},
|
||||
"defines": {
|
||||
"USE_TEXTURE": true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
6
assets/Scene/Water_spread/Water_spread.mtl.meta
Normal file
6
assets/Scene/Water_spread/Water_spread.mtl.meta
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"ver": "1.0.3",
|
||||
"uuid": "56406760-685c-4c29-8e07-797a69892d89",
|
||||
"dataAsSubAsset": null,
|
||||
"subMetas": {}
|
||||
}
|
27
assets/Scene/Water_spread/Water_spread.ts
Normal file
27
assets/Scene/Water_spread/Water_spread.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
const { ccclass, property } = cc._decorator;
|
||||
|
||||
@ccclass
|
||||
export default class Water_spread extends cc.Component {
|
||||
@property(cc.Node)
|
||||
bg: cc.Node = null;
|
||||
material: cc.Material = null;
|
||||
|
||||
onLoad() {
|
||||
this.material = this.bg.getComponent(cc.Sprite).getMaterial(0);
|
||||
this.bg.on(cc.Node.EventType.TOUCH_END, this.touchStartEvent, this);
|
||||
}
|
||||
|
||||
waveOffset: number = 0.0;
|
||||
touchStartEvent(evt: cc.Event.EventTouch) {
|
||||
let pos = evt.getLocation();
|
||||
this.material.setProperty('center', [ pos.x / this.bg.width, (this.bg.height - pos.y) / this.bg.height]);
|
||||
this.waveOffset = 0.0;
|
||||
}
|
||||
|
||||
update(dt) {
|
||||
if (this.waveOffset > 2.0) return;
|
||||
|
||||
this.waveOffset += dt;
|
||||
this.material.setProperty('wave_offset', this.waveOffset);
|
||||
}
|
||||
}
|
9
assets/Scene/Water_spread/Water_spread.ts.meta
Normal file
9
assets/Scene/Water_spread/Water_spread.ts.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.0.5",
|
||||
"uuid": "d485a289-1f85-4af5-9b6d-a8858140031c",
|
||||
"isPlugin": false,
|
||||
"loadPluginInWeb": true,
|
||||
"loadPluginInNative": true,
|
||||
"loadPluginInEditor": false,
|
||||
"subMetas": {}
|
||||
}
|
BIN
assets/Scene/Water_spread/bg.jpg
Normal file
BIN
assets/Scene/Water_spread/bg.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 255 KiB |
36
assets/Scene/Water_spread/bg.jpg.meta
Normal file
36
assets/Scene/Water_spread/bg.jpg.meta
Normal file
@@ -0,0 +1,36 @@
|
||||
{
|
||||
"ver": "2.3.4",
|
||||
"uuid": "ab5f2507-79c8-4a89-aa11-45a5b3c8a8a7",
|
||||
"type": "sprite",
|
||||
"wrapMode": "clamp",
|
||||
"filterMode": "bilinear",
|
||||
"premultiplyAlpha": false,
|
||||
"genMipmaps": false,
|
||||
"packable": false,
|
||||
"width": 1024,
|
||||
"height": 768,
|
||||
"platformSettings": {},
|
||||
"subMetas": {
|
||||
"bg": {
|
||||
"ver": "1.0.4",
|
||||
"uuid": "861239dd-0928-4f09-a3e6-80b190241a5a",
|
||||
"rawTextureUuid": "ab5f2507-79c8-4a89-aa11-45a5b3c8a8a7",
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 1024,
|
||||
"height": 768,
|
||||
"rawWidth": 1024,
|
||||
"rawHeight": 768,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"subMetas": {}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user