cocos-awesome/assets/Scene/Follow_spot/Follow_spot.ts

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2020-04-25 08:07:43 +00:00
const { ccclass, property } = cc._decorator;
@ccclass
export default class Follow_spot extends cc.Component {
@property(cc.Node)
bg: cc.Node = null;
material: cc.Material = null;
onLoad() {
this.material = this.bg.getComponent(cc.Sprite).getMaterial(0);
this.material.setProperty('wh_ratio', this.bg.width / this.bg.height);
console.log(this.bg.width / this.bg.height)
this.bg.on(cc.Node.EventType.TOUCH_START, this.touchEvent, this);
this.bg.on(cc.Node.EventType.TOUCH_MOVE, this.touchEvent, this);
}
touchEvent(evt: cc.Event.EventTouch) {
let pos = evt.getLocation();
this.material.setProperty('center', [pos.x / this.bg.width, (this.bg.height - pos.y) / this.bg.height]);
}
}