121 lines
3.8 KiB
TypeScript
121 lines
3.8 KiB
TypeScript
import AnimatorSpineSecondary from "./AnimatorSpineSecondary";
|
||
import AnimatorBase, { AnimationPlayer } from "./core/AnimatorBase";
|
||
import AnimatorStateLogic from "./core/AnimatorStateLogic";
|
||
|
||
const { ccclass, property, requireComponent, disallowMultiple } = cc._decorator;
|
||
|
||
/**
|
||
* Spine状态机组件(主状态机),trackIndex为0
|
||
*/
|
||
@ccclass
|
||
@disallowMultiple
|
||
@requireComponent(sp.Skeleton)
|
||
export default class AnimatorSpine extends AnimatorBase {
|
||
/** spine组件 */
|
||
private _spine: sp.Skeleton = null;
|
||
/** 动画完成的回调 */
|
||
private _completeListenerMap: Map<(entry?: any) => void, any> = new Map();
|
||
/** 次状态机注册的回调 */
|
||
private _secondaryListenerMap: Map<(entry?: any) => void, AnimatorSpineSecondary> = new Map();
|
||
|
||
protected start() {
|
||
if (!this.PlayOnStart || this._hasInit) {
|
||
return;
|
||
}
|
||
this._hasInit = true;
|
||
|
||
this._spine = this.getComponent(sp.Skeleton);
|
||
this._spine.setCompleteListener(this.onSpineComplete.bind(this));
|
||
|
||
if (this.AssetRawUrl !== null) {
|
||
this.initJson(this.AssetRawUrl.json);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 手动初始化状态机,可传入0-3个参数,类型如下
|
||
* - onStateChangeCall 状态切换时的回调
|
||
* - stateLogicMap 各个状态逻辑控制
|
||
* - animationPlayer 自定义动画控制
|
||
* @override
|
||
*/
|
||
public onInit(...args: Array<Map<string, AnimatorStateLogic> | ((fromState: string, toState: string) => void) | AnimationPlayer>) {
|
||
if (this.PlayOnStart || this._hasInit) {
|
||
return;
|
||
}
|
||
this._hasInit = true;
|
||
|
||
this.initArgs(...args);
|
||
|
||
this._spine = this.getComponent(sp.Skeleton);
|
||
this._spine.setCompleteListener(this.onSpineComplete.bind(this));
|
||
|
||
if (this.AssetRawUrl !== null) {
|
||
this.initJson(this.AssetRawUrl.json);
|
||
}
|
||
}
|
||
|
||
private onSpineComplete(entry: any) {
|
||
entry.trackIndex === 0 && this.onAnimFinished();
|
||
this._completeListenerMap.forEach((target, cb) => { target ? cb.call(target, entry) : cb(entry); });
|
||
this._secondaryListenerMap.forEach((target, cb) => { entry.trackIndex === target.TrackIndex && cb.call(target, entry); });
|
||
}
|
||
|
||
/**
|
||
* 播放动画
|
||
* @override
|
||
* @param animName 动画名
|
||
* @param loop 是否循环播放
|
||
*/
|
||
protected playAnimation(animName: string, loop: boolean) {
|
||
if (animName) {
|
||
this._spine.setAnimation(0, animName, loop);
|
||
} else {
|
||
this._spine.clearTrack(0);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 缩放动画播放速率
|
||
* @override
|
||
* @param scale 缩放倍率
|
||
*/
|
||
protected scaleTime(scale: number) {
|
||
this._spine.timeScale = scale;
|
||
}
|
||
|
||
/**
|
||
* 注册次状态机动画结束的回调(状态机内部方法,不能由外部直接调用)
|
||
*/
|
||
public addSecondaryListener(cb: (entry?: any) => void, target: AnimatorSpineSecondary) {
|
||
this._secondaryListenerMap.set(cb, target);
|
||
}
|
||
|
||
/**
|
||
* 注册动画完成时的监听
|
||
* @param cb 回调
|
||
* @param target 调用回调的this对象
|
||
*/
|
||
public addCompleteListener(cb: (entry?: any) => void, target: any = null) {
|
||
if (this._completeListenerMap.has(cb)) {
|
||
return;
|
||
}
|
||
this._completeListenerMap.set(cb, target);
|
||
}
|
||
|
||
/**
|
||
* 注销动画完成的监听
|
||
* @param cb 回调
|
||
*/
|
||
public removeCompleteListener(cb: (entry?: any) => void) {
|
||
this._completeListenerMap.delete(cb);
|
||
}
|
||
|
||
/**
|
||
* 清空动画完成的监听
|
||
*/
|
||
public clearCompleteListener() {
|
||
this._completeListenerMap.clear;
|
||
}
|
||
}
|