import { PsdGroup } from "./PsdGroup"; import { PsdLayer } from "./PsdLayer"; import { utils } from "../utils/Utils"; import canvas from 'canvas'; import { Border, Texture9Utils } from "../utils/Texture9Utils"; import { Size } from "../values/Size"; import { fileUtils } from "../utils/FileUtils"; import { Vec3 } from "../values/Vec3"; export class PsdImage extends PsdLayer { declare parent: PsdGroup; declare textureUuid: string; declare md5: string; declare imgBuffer: Buffer; declare textureSize: Size; declare imgName: string; declare s9: Border; constructor(source: any, parent: PsdLayer, rootDoc: PsdLayer) { super(source, parent, rootDoc); this.textureUuid = utils.uuid(); // img name this.imgName = this.attr.comps.img?.name || this.name // .9 if (this.attr.comps['.9']) { let s9 = this.attr.comps['.9']; this.s9 = Texture9Utils.safeBorder(this.source.canvas, s9 as any); let newCanvas = Texture9Utils.split(this.source.canvas, s9 as any); this.source.canvas = newCanvas; } let canvas: canvas.Canvas = this.source.canvas; this.imgBuffer = canvas.toBuffer('image/png'); this.md5 = fileUtils.getMD5(this.imgBuffer); this.textureSize = new Size(canvas.width, canvas.height); this.scale = new Vec3((this.isFlipX() ? -1 : 1) * this.scale.x, (this.isFlipY() ? -1 : 1) * this.scale.y, 1); } onCtor() { } isIgnore() { // if (this.attr.comps.ignore || this.attr.comps.ignoreimg) { return true; } return false; } /** 是否是镜像图片 */ isBind() { return typeof this.attr.comps.flip?.bind !== 'undefined' || typeof this.attr.comps.img?.bind !== 'undefined'; } /** 是否是 x 方向镜像图片 */ isFlipX() { return typeof this.attr.comps.flipX?.bind !== 'undefined'; } /** 是否是 y 方向镜像图片 */ isFlipY() { return typeof this.attr.comps.flipY?.bind !== 'undefined'; } // 根据锚点计算坐标 updatePositionWithAR() { if (!this.parent) { return; } let parent = this.parent; while (parent) { this.position.x -= parent.position.x; this.position.y -= parent.position.y; parent = parent.parent; } // this.position.x = this.position.x - this.parent.size.width * this.parent.anchorPoint.x + this.size.width * this.anchorPoint.x; // this.position.y = this.position.y - this.parent.size.height * this.parent.anchorPoint.y + this.size.height * this.anchorPoint.y; // 如果是镜像图片,则特殊处理 let arX = (this.isFlipX() ? (1 - this.anchorPoint.x) : this.anchorPoint.x); let arY = (this.isFlipY() ? (1 - this.anchorPoint.y) : this.anchorPoint.y); this.position.x = this.position.x - this.rootDoc.size.width * this.rootDoc.anchorPoint.x + this.size.width * arX; this.position.y = this.position.y - this.rootDoc.size.height * this.rootDoc.anchorPoint.y + this.size.height * arY; } }