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https://gitee.com/onvia/ccc-tnt-psd2ui
synced 2024-12-25 03:08:26 +00:00
修复 png9 bug
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de9596375e
commit
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@ -1,6 +1,6 @@
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{
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{
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"name": "ccc-tnt-psd2ui",
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"name": "ccc-tnt-psd2ui",
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"version": "1.0.4",
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"version": "1.0.5",
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"description": "",
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"description": "",
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"main": "index.js",
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"main": "index.js",
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"scripts": {
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"scripts": {
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6
psd2ui-tools/cmd.bat
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6
psd2ui-tools/cmd.bat
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@echo off
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echo psd2ui:: Drag and drop a file or folder
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set /p var=
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node ./dist/index.js --engine-version v342 --pinyin --input %var%
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pause
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16
psd2ui-tools/cmd.sh
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16
psd2ui-tools/cmd.sh
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# node ./dist/index.js
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# exec /bin/bash
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#!/bin/sh
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#============ get the file name ===========
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echo -e "导出表格数据:拖拽想要处理的文件和文件夹到此"
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read InputDir
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echo "导出数据"
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node dist/index.js --engine-version v342 --pinyin --input "${InputDir}"
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exec /bin/bash
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4
psd2ui-tools/dist/index.js
vendored
4
psd2ui-tools/dist/index.js
vendored
@ -1457,7 +1457,9 @@
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console.log(`Texture9Utils-> 设置的九宫格 bottom, top 数据不合理,请重新设置`);
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console.log(`Texture9Utils-> 设置的九宫格 bottom, top 数据不合理,请重新设置`);
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return _canvas;
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return _canvas;
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}
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}
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let newCanvas = canvas__default["default"].createCanvas(Math.min(cw, border.l + border.r + space) || cw, Math.min(ch, border.b + border.t + space) || ch);
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let imgW = border.l + border.r == 0 ? cw : Math.min(cw, border.l + border.r + space);
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let imgH = border.b + border.t == 0 ? ch : Math.min(ch, border.b + border.t + space);
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let newCanvas = canvas__default["default"].createCanvas(imgW, imgH);
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let ctx = newCanvas.getContext("2d");
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let ctx = newCanvas.getContext("2d");
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// 左上
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// 左上
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ctx.drawImage(_canvas, 0, 0, left + space, top + space, 0, 0, left + space, top + space);
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ctx.drawImage(_canvas, 0, 0, left + space, top + space, 0, 0, left + space, top + space);
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@ -40,7 +40,9 @@ export class Texture9Utils {
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return _canvas;
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return _canvas;
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}
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}
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let newCanvas = canvas.createCanvas(Math.min(cw, border.l + border.r + space) || cw, Math.min(ch, border.b + border.t + space) || ch);
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let imgW = border.l + border.r == 0 ? cw : Math.min(cw, border.l + border.r + space);
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let imgH = border.b + border.t == 0 ? ch : Math.min(ch, border.b + border.t + space);
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let newCanvas = canvas.createCanvas(imgW, imgH);
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let ctx = newCanvas.getContext("2d");
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let ctx = newCanvas.getContext("2d");
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// 左上
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// 左上
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