2023-08-04 09:24:37 +00:00
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(require('minimist'), require('ag-psd/initialize-canvas'), require('ag-psd'), require('fs-extra'), require('path'), require('crypto'), require('pinyin-pro'), require('canvas')) :
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typeof define === 'function' && define.amd ? define(['minimist', 'ag-psd/initialize-canvas', 'ag-psd', 'fs-extra', 'path', 'crypto', 'pinyin-pro', 'canvas'], factory) :
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(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.minimist, null, global.psd, global.fs, global.path, global.crypto, global.pinyinPro, global.canvas));
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})(this, (function (minimist, initializeCanvas, psd, fs, path, crypto, pinyinPro, canvas) { 'use strict';
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function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
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function _interopNamespace(e) {
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if (e && e.__esModule) return e;
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var n = Object.create(null);
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if (e) {
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Object.keys(e).forEach(function (k) {
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if (k !== 'default') {
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var d = Object.getOwnPropertyDescriptor(e, k);
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Object.defineProperty(n, k, d.get ? d : {
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enumerable: true,
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get: function () { return e[k]; }
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});
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}
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});
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}
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n["default"] = e;
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return Object.freeze(n);
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}
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var minimist__default = /*#__PURE__*/_interopDefaultLegacy(minimist);
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var psd__namespace = /*#__PURE__*/_interopNamespace(psd);
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var fs__default = /*#__PURE__*/_interopDefaultLegacy(fs);
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var path__default = /*#__PURE__*/_interopDefaultLegacy(path);
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var crypto__default = /*#__PURE__*/_interopDefaultLegacy(crypto);
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var canvas__default = /*#__PURE__*/_interopDefaultLegacy(canvas);
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/******************************************************************************
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Copyright (c) Microsoft Corporation.
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
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REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
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INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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PERFORMANCE OF THIS SOFTWARE.
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***************************************************************************** */
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function __decorate(decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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}
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function __awaiter(thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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}
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typeof SuppressedError === "function" ? SuppressedError : function (error, suppressed, message) {
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var e = new Error(message);
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return e.name = "SuppressedError", e.error = error, e.suppressed = suppressed, e;
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};
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var EditorVersion;
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(function (EditorVersion) {
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EditorVersion[EditorVersion["all"] = 0] = "all";
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EditorVersion[EditorVersion["v249"] = 1] = "v249";
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EditorVersion[EditorVersion["v342"] = 2] = "v342";
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})(EditorVersion || (EditorVersion = {}));
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/** 禁止序列化 */
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let nonserialization = (target, propertyKey) => {
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if (!target.__unserialization) {
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target.__unserialization = [];
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}
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target.__unserialization.push(propertyKey);
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// if(!target.toJSON){
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// // JSON.stringify 自动调用
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// target.toJSON = function(){
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// let data:Record<any,any> = {};
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// for (const key in this) {
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// if (Object.prototype.hasOwnProperty.call(this, key)) {
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// // @ts-ignore
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// if(this.__unserialization.indexOf(key) !== -1){
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// continue;
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// }
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// // 判断编辑器版本
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// if(this._version && !this._version[key][EditorVersion[config.editorVersion]]){
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// continue;
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// }
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// const value = this[key];
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// data[key] = value;
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// }
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// }
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// return data;
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// }
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// }
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};
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function cctype(type) {
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return (target) => {
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Object.defineProperty(target.prototype, "$__type__", {
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value: type,
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enumerable: true,
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});
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};
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}
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let _extends = {};
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let _class_attrs = {};
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let _target_map_ = {};
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let __verIdx = 0;
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function checkTag(target) {
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if (target.constructor.__ver_tag_id__ === undefined || _target_map_[target.constructor.__ver_tag_id__] != target) {
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target.constructor.__ver_tag_id__ = `${__verIdx}`;
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_target_map_[target.constructor.__ver_tag_id__] = target;
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__verIdx++;
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}
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return target.constructor.__ver_tag_id__;
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}
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function _assign(target, source) {
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for (const key in source) {
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if (Object.prototype.hasOwnProperty.call(source, key)) {
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if (key in target) {
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continue;
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}
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target[key] = source[key];
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}
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}
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}
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function assign(target, ...sources) {
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for (let i = 0; i < sources.length; i++) {
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_assign(target, sources[i]);
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}
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}
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function ccversion(version) {
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return (target, propertyKey) => {
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let _class_name_ = target.constructor.name;
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_class_name_ = checkTag(target);
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!_class_attrs[_class_name_] && (_class_attrs[_class_name_] = {});
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let _class_obj = _class_attrs[_class_name_];
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if (!_class_obj[propertyKey]) {
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_class_obj[propertyKey] = {};
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}
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if (EditorVersion.all === version) {
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for (const key in EditorVersion) {
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_class_obj[propertyKey][EditorVersion[key]] = true;
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}
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}
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else {
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_class_obj[propertyKey][EditorVersion[version]] = true;
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}
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var base = getSuper(target.constructor);
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// (base === Object || base === UIObject) && (base = null);
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if (base) {
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let parent = checkTag(base.prototype);
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!_extends[_class_name_] && (_extends[_class_name_] = parent);
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var _super = getSuper(base);
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while (_super) {
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// if(_super === Object || _super === UIObject) {
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// // _super = null;
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// break;
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// }
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let super_tag = checkTag(_super.prototype);
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!_extends[parent] && (_extends[parent] = super_tag);
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_super = getSuper(_super);
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}
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while (parent) {
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if (parent in _class_attrs) {
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assign(_class_obj, _class_attrs[parent]);
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}
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parent = _extends[parent];
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}
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}
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if (!target._version) {
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target._version = {};
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}
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target._version[_class_name_] = _class_attrs[_class_name_] = _class_obj;
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};
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}
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function getSuper(ctor) {
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var proto = ctor.prototype; // binded function do not have prototype
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var dunderProto = proto && Object.getPrototypeOf(proto);
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return dunderProto && dunderProto.constructor;
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}
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// ------------decode-uuid
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const BASE64_KEYS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';
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const values = new Array(123); // max char code in base64Keys
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for (let i = 0; i < 123; ++i) {
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values[i] = 64;
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} // fill with placeholder('=') index
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for (let i = 0; i < 64; ++i) {
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values[BASE64_KEYS.charCodeAt(i)] = i;
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}
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// decoded value indexed by base64 char code
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const BASE64_VALUES = values;
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const HexChars = '0123456789abcdef'.split('');
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const _t = ['', '', '', ''];
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const UuidTemplate = _t.concat(_t, '-', _t, '-', _t, '-', _t, '-', _t, _t, _t);
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const Indices = UuidTemplate.map((x, i) => x === '-' ? NaN : i).filter(isFinite);
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let HexMap = {};
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{
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for (let i = 0; i < HexChars.length; i++) {
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let char = HexChars[i];
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HexMap[char] = i;
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}
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}
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class Utils {
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uuid() {
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var d = new Date().getTime();
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if (globalThis.performance && typeof globalThis.performance.now === "function") {
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d += performance.now(); //use high-precision timer if available
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}
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var uuid = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function (c) {
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var r = (d + Math.random() * 16) % 16 | 0;
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d = Math.floor(d / 16);
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return (c == 'x' ? r : (r & 0x3 | 0x8)).toString(16);
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});
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return uuid;
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}
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decodeUuid(base64) {
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const strs = base64.split('@');
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const uuid = strs[0];
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if (uuid.length !== 22) {
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return base64;
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}
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UuidTemplate[0] = base64[0];
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UuidTemplate[1] = base64[1];
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for (let i = 2, j = 2; i < 22; i += 2) {
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const lhs = BASE64_VALUES[base64.charCodeAt(i)];
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const rhs = BASE64_VALUES[base64.charCodeAt(i + 1)];
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UuidTemplate[Indices[j++]] = HexChars[lhs >> 2];
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UuidTemplate[Indices[j++]] = HexChars[((lhs & 3) << 2) | rhs >> 4];
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UuidTemplate[Indices[j++]] = HexChars[rhs & 0xF];
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}
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return base64.replace(uuid, UuidTemplate.join(''));
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}
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// 压缩uuid
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compressUuid(fullUuid) {
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const strs = fullUuid.split('@');
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const uuid = strs[0];
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if (uuid.length !== 36) {
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return fullUuid;
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}
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let zipUuid = [];
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zipUuid[0] = uuid[0];
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zipUuid[1] = uuid[1];
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let cleanUuid = uuid.replace('-', '').replace('-', '').replace('-', '').replace('-', '');
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for (let i = 2, j = 2; i < 32; i += 3) {
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const left = HexMap[String.fromCharCode(cleanUuid.charCodeAt(i))];
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const mid = HexMap[String.fromCharCode(cleanUuid.charCodeAt(i + 1))];
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const right = HexMap[String.fromCharCode(cleanUuid.charCodeAt(i + 2))];
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zipUuid[j++] = BASE64_KEYS[(left << 2) + (mid >> 2)];
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zipUuid[j++] = BASE64_KEYS[((mid & 3) << 4) + right];
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}
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return fullUuid.replace(uuid, zipUuid.join(''));
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}
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isNumber(val) {
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return (!isNaN(parseFloat(val)) && isFinite(val));
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}
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}
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const utils = new Utils();
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class UIObject {
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constructor() {
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this.uuid = "";
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this.idx = 0;
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this.uuid = utils.uuid();
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}
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toJSON() {
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var _a;
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let data = {};
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|
for (const key in this) {
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if (Object.prototype.hasOwnProperty.call(this, key)) {
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// @ts-ignore
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if (this.__unserialization && this.__unserialization.indexOf(key) !== -1) {
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continue;
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}
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// @ts-ignore
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|
let ver_tag = this.constructor.__ver_tag_id__;
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|
// 判断编辑器版本
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|
// @ts-ignore
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|
if (this._version && ((_a = this._version[ver_tag]) === null || _a === void 0 ? void 0 : _a[key])) {
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// @ts-ignore
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|
if (!this._version[ver_tag][key][EditorVersion[config.editorVersion]]) {
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continue;
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}
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}
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const value = this[key];
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|
|
|
data[key] = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return data;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
__decorate([
|
|
|
|
|
nonserialization
|
|
|
|
|
], UIObject.prototype, "uuid", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
nonserialization
|
|
|
|
|
], UIObject.prototype, "idx", void 0);
|
|
|
|
|
|
|
|
|
|
class CCObject extends UIObject {
|
|
|
|
|
constructor() {
|
|
|
|
|
super();
|
|
|
|
|
this._name = "";
|
|
|
|
|
this._objFlags = 0;
|
|
|
|
|
// @ts-ignore
|
|
|
|
|
this.__type__ = this.$__type__;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCObject.prototype, "__type__", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCObject.prototype, "_name", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCObject.prototype, "_objFlags", void 0);
|
|
|
|
|
|
|
|
|
|
class CCComponent extends CCObject {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this._enabled = true;
|
|
|
|
|
this.node = null;
|
|
|
|
|
this._id = "";
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this.__prefab = null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCComponent.prototype, "_enabled", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCComponent.prototype, "node", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCComponent.prototype, "_id", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCComponent.prototype, "__prefab", void 0);
|
|
|
|
|
|
|
|
|
|
let CCButton = class CCButton extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.duration = 0.1;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.zoomScale = 1.2;
|
|
|
|
|
this.clickEvents = [];
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$interactable = true;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$enableAutoGrayEffect = false;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$transition = 3;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.transition = 3;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$target = null;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._interactable = true;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._transition = 3;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._duration = 0.1;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._zoomScale = 1.2;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._target = null;
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "duration", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "zoomScale", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCButton.prototype, "clickEvents", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "_N$interactable", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "_N$enableAutoGrayEffect", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "_N$transition", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "transition", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCButton.prototype, "_N$target", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCButton.prototype, "_interactable", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCButton.prototype, "_transition", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCButton.prototype, "_duration", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCButton.prototype, "_zoomScale", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCButton.prototype, "_target", void 0);
|
|
|
|
|
CCButton = __decorate([
|
|
|
|
|
cctype("cc.Button")
|
|
|
|
|
], CCButton);
|
|
|
|
|
|
|
|
|
|
class Color {
|
|
|
|
|
constructor(r, g, b, a) {
|
|
|
|
|
this.r = Math.ceil(r || 0);
|
|
|
|
|
this.g = Math.ceil(g || 0);
|
|
|
|
|
this.b = Math.ceil(b || 0);
|
|
|
|
|
this.a = Math.ceil(a || 0);
|
|
|
|
|
}
|
|
|
|
|
set(color) {
|
|
|
|
|
this.r = Math.ceil(color.r || 0);
|
|
|
|
|
this.g = Math.ceil(color.g || 0);
|
|
|
|
|
this.b = Math.ceil(color.b || 0);
|
|
|
|
|
this.a = Math.ceil(color.a || 0);
|
|
|
|
|
}
|
|
|
|
|
toHEX(fmt = '#rrggbb') {
|
|
|
|
|
const prefix = '0';
|
|
|
|
|
// #rrggbb
|
|
|
|
|
const hex = [
|
|
|
|
|
(this.r < 16 ? prefix : '') + (this.r).toString(16),
|
|
|
|
|
(this.g < 16 ? prefix : '') + (this.g).toString(16),
|
|
|
|
|
(this.b < 16 ? prefix : '') + (this.b).toString(16),
|
|
|
|
|
];
|
|
|
|
|
if (fmt === '#rgb') {
|
|
|
|
|
hex[0] = hex[0][0];
|
|
|
|
|
hex[1] = hex[1][0];
|
|
|
|
|
hex[2] = hex[2][0];
|
|
|
|
|
}
|
|
|
|
|
else if (fmt === '#rrggbbaa') {
|
|
|
|
|
hex.push((this.a < 16 ? prefix : '') + (this.a).toString(16));
|
|
|
|
|
}
|
|
|
|
|
return hex.join('');
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class CCColor extends Color {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this.__type__ = "cc.Color";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class Vec2 {
|
|
|
|
|
constructor(x = 0, y = 0) {
|
|
|
|
|
this.x = x || 0;
|
|
|
|
|
this.y = y || 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let CCVec2 = class CCVec2 extends Vec2 {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this.__type__ = "cc.Vec2";
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
CCVec2 = __decorate([
|
|
|
|
|
cctype("cc.Vec2")
|
|
|
|
|
], CCVec2);
|
|
|
|
|
|
|
|
|
|
let CCSprite = class CCSprite extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._materials = [];
|
|
|
|
|
this._srcBlendFactor = 770; // 3.4.x = 2
|
|
|
|
|
this._dstBlendFactor = 771; // 3.4.x = 4
|
|
|
|
|
this._spriteFrame = null;
|
|
|
|
|
this._type = 0;
|
|
|
|
|
this._sizeMode = 1;
|
|
|
|
|
this._fillType = 0;
|
|
|
|
|
this._fillCenter = new CCVec2();
|
|
|
|
|
this._fillStart = 0;
|
|
|
|
|
this._fillRange = 0;
|
|
|
|
|
this._isTrimmedMode = true;
|
|
|
|
|
this._atlas = null;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._visFlags = 0;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._customMaterial = null;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._color = new CCColor(255, 255, 255, 255);
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._useGrayscale = false;
|
|
|
|
|
}
|
|
|
|
|
use9() {
|
|
|
|
|
this._type = 1;
|
|
|
|
|
this._sizeMode = 0;
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
if (psdLayer.s9) {
|
|
|
|
|
this.use9();
|
|
|
|
|
}
|
|
|
|
|
if (Math.abs(psdLayer.scale.x) != 1 || Math.abs(psdLayer.scale.y) != 1) {
|
|
|
|
|
this._sizeMode = 0;
|
|
|
|
|
}
|
|
|
|
|
if (config.editorVersion >= EditorVersion.v342) {
|
|
|
|
|
this._srcBlendFactor = 2;
|
|
|
|
|
this._dstBlendFactor = 4;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
setSpriteFrame(uuid) {
|
|
|
|
|
if (config.editorVersion >= EditorVersion.v342) {
|
|
|
|
|
this._spriteFrame = { __uuid__: `${uuid}@f9941`, __expectedType__: "cc.SpriteFrame" };
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
this._spriteFrame = { __uuid__: uuid };
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCSprite.prototype, "_materials", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_srcBlendFactor", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_dstBlendFactor", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_spriteFrame", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_type", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_sizeMode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_fillType", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_fillCenter", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_fillStart", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_fillRange", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_isTrimmedMode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCSprite.prototype, "_atlas", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCSprite.prototype, "_visFlags", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCSprite.prototype, "_customMaterial", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCSprite.prototype, "_color", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCSprite.prototype, "_useGrayscale", void 0);
|
|
|
|
|
CCSprite = __decorate([
|
|
|
|
|
cctype("cc.Sprite")
|
|
|
|
|
], CCSprite);
|
|
|
|
|
|
|
|
|
|
let CCProgressBar = class CCProgressBar extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$totalLength = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$barSprite = null;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$mode = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$progress = 1;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$reverse = false;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._barSprite = null;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._mode = 0;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._totalLength = 0;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._progress = 1;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._reverse = false;
|
|
|
|
|
}
|
|
|
|
|
setBar(sprite) {
|
|
|
|
|
this._barSprite = this._N$barSprite = {
|
|
|
|
|
__id__: sprite.idx
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
if (!psdLayer.children) {
|
|
|
|
|
console.error(`CCProgressBar-> 只能作用在 组图层 上`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
outer: for (let i = 0; i < psdLayer.children.length; i++) {
|
|
|
|
|
const child = psdLayer.children[i];
|
|
|
|
|
if (child.attr.comps.bar) {
|
|
|
|
|
let node = child.uiObject;
|
|
|
|
|
// 暂时只有横向进度条
|
|
|
|
|
this._totalLength = this._N$totalLength = node._contentSize.width;
|
|
|
|
|
for (let j = 0; j < node.components.length; j++) {
|
|
|
|
|
const comp = node.components[j];
|
|
|
|
|
if (comp instanceof CCSprite) {
|
|
|
|
|
this.setBar(comp);
|
|
|
|
|
break outer;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCProgressBar.prototype, "_N$totalLength", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCProgressBar.prototype, "_N$barSprite", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCProgressBar.prototype, "_N$mode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCProgressBar.prototype, "_N$progress", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCProgressBar.prototype, "_N$reverse", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCProgressBar.prototype, "_barSprite", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCProgressBar.prototype, "_mode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCProgressBar.prototype, "_totalLength", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCProgressBar.prototype, "_progress", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCProgressBar.prototype, "_reverse", void 0);
|
|
|
|
|
CCProgressBar = __decorate([
|
|
|
|
|
cctype("cc.ProgressBar")
|
|
|
|
|
], CCProgressBar);
|
|
|
|
|
|
|
|
|
|
let CCToggle = class CCToggle extends CCButton {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$isChecked = true;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.toggleGroup = null;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.checkMark = null;
|
|
|
|
|
this.checkEvents = [];
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._isChecked = true;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._checkMark = null;
|
|
|
|
|
}
|
|
|
|
|
setCheckMark(sprite) {
|
|
|
|
|
this._checkMark = this.checkMark = {
|
|
|
|
|
__id__: sprite.idx
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
if (!psdLayer.children) {
|
|
|
|
|
console.error(`CCToggle-> 只能作用在 组图层 上`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
outer: for (let i = 0; i < psdLayer.children.length; i++) {
|
|
|
|
|
const child = psdLayer.children[i];
|
|
|
|
|
if (child.attr.comps.check) {
|
|
|
|
|
let node = child.uiObject;
|
|
|
|
|
for (let j = 0; j < node.components.length; j++) {
|
|
|
|
|
const comp = node.components[j];
|
|
|
|
|
if (comp instanceof CCSprite) {
|
|
|
|
|
this.setCheckMark(comp);
|
|
|
|
|
break outer;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCToggle.prototype, "_N$isChecked", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCToggle.prototype, "toggleGroup", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCToggle.prototype, "checkMark", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCToggle.prototype, "checkEvents", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCToggle.prototype, "_isChecked", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCToggle.prototype, "_checkMark", void 0);
|
|
|
|
|
CCToggle = __decorate([
|
|
|
|
|
cctype("cc.Toggle")
|
|
|
|
|
], CCToggle);
|
|
|
|
|
|
|
|
|
|
class Config {
|
|
|
|
|
constructor() {
|
|
|
|
|
this.help = `
|
|
|
|
|
--help | 帮助信息
|
|
|
|
|
--init | 初始化缓存文件 必须设置 --project-assets --cache 两项
|
|
|
|
|
--force-img | 强制导出图片 即使在有缓存的情况下也要导出
|
|
|
|
|
--input | 输入目录或者 psd 文件 非 init 时 必选 [dir or psd]
|
|
|
|
|
--output | 输出目录 可选 缺省时为 --input [dir]
|
|
|
|
|
--engine-version | 引擎版本 可选 [v249 | v342]
|
|
|
|
|
--project-assets | 指定项目文件夹 可选 [dir]
|
|
|
|
|
--cache-remake | 重新创建缓存文件 可选
|
|
|
|
|
--cache | 缓存文件全路径 可选 [file-full-path]
|
|
|
|
|
--config | 预制体配置 可选 [file-full-path]
|
|
|
|
|
--pinyin | 中文转拼音 可选
|
|
|
|
|
--img-only | 只导出图片 可选
|
|
|
|
|
--json | json 对象参数 插件工具使用 将所有参数用对象的形式编码成 base64 字符串
|
|
|
|
|
`;
|
|
|
|
|
this.editorVersion = EditorVersion.v249;
|
|
|
|
|
this.DEFAULT_SPRITE_FRAME_MATERIAL = {
|
|
|
|
|
[EditorVersion.v249]: "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432",
|
|
|
|
|
[EditorVersion.v342]: "",
|
|
|
|
|
};
|
|
|
|
|
this.DEFAULT_LABEL_MATERIAL = {
|
|
|
|
|
[EditorVersion.v249]: "eca5d2f2-8ef6-41c2-bbe6-f9c79d09c432",
|
|
|
|
|
[EditorVersion.v342]: "",
|
|
|
|
|
};
|
|
|
|
|
this.CompMappings = {
|
|
|
|
|
"Btn": CCButton,
|
|
|
|
|
"ProgressBar": CCProgressBar,
|
|
|
|
|
"Toggle": CCToggle,
|
|
|
|
|
};
|
|
|
|
|
// text 文本 Y 偏移
|
|
|
|
|
this.textOffsetY = {
|
|
|
|
|
default: 0,
|
|
|
|
|
"36": 0,
|
|
|
|
|
};
|
|
|
|
|
// text 文本 行高偏移,默认为 0 ,行高默认为 字体大小
|
|
|
|
|
this.textLineHeightOffset = 0;
|
|
|
|
|
}
|
|
|
|
|
get SpriteFrame_Material() {
|
|
|
|
|
return this.DEFAULT_SPRITE_FRAME_MATERIAL[config.editorVersion];
|
|
|
|
|
}
|
|
|
|
|
get Label_Material() {
|
|
|
|
|
return this.DEFAULT_LABEL_MATERIAL[config.editorVersion];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
const config = new Config();
|
|
|
|
|
|
|
|
|
|
class FileUtils {
|
|
|
|
|
// 深度遍历
|
|
|
|
|
DFS(root, callback, depth = 0) {
|
|
|
|
|
let exists = fs__default["default"].existsSync(root);
|
|
|
|
|
if (!exists) {
|
|
|
|
|
console.log(`FileUtils-> ${root} is not exists`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let files = fs__default["default"].readdirSync(root);
|
|
|
|
|
let _cacheDepth = depth;
|
|
|
|
|
depth++;
|
|
|
|
|
files.forEach((file) => {
|
|
|
|
|
let fullPath = path__default["default"].join(root, file);
|
|
|
|
|
let stat = fs__default["default"].lstatSync(fullPath);
|
|
|
|
|
let isDirectory = stat.isDirectory();
|
|
|
|
|
callback === null || callback === void 0 ? void 0 : callback({ isDirectory, fullPath, fileName: file, depth: _cacheDepth });
|
|
|
|
|
if (!isDirectory) ;
|
|
|
|
|
else {
|
|
|
|
|
this.DFS(fullPath, callback, depth);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
filterFile(root, filter) {
|
|
|
|
|
let exists = fs__default["default"].existsSync(root);
|
|
|
|
|
if (!exists) {
|
|
|
|
|
console.log(`FileUtils-> ${root} is not exists`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var res = [];
|
|
|
|
|
let files = fs__default["default"].readdirSync(root);
|
|
|
|
|
files.forEach((file) => {
|
|
|
|
|
let pathName = path__default["default"].join(root, file);
|
|
|
|
|
let stat = fs__default["default"].lstatSync(pathName);
|
|
|
|
|
let isDirectory = stat.isDirectory();
|
|
|
|
|
// 只对文件进行判断
|
|
|
|
|
if (!isDirectory) {
|
|
|
|
|
let isPass = filter(file);
|
|
|
|
|
if (!isPass) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (!isDirectory) {
|
|
|
|
|
res.push(pathName);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
res = res.concat(this.filterFile(pathName, filter));
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
getFolderFiles(dir, type) {
|
|
|
|
|
let exists = fs__default["default"].existsSync(dir);
|
|
|
|
|
if (!exists) {
|
|
|
|
|
console.log(`FileUtils-> ${dir} is not exists`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let res = [];
|
|
|
|
|
let files = fs__default["default"].readdirSync(dir);
|
|
|
|
|
files.forEach((file) => {
|
|
|
|
|
let fullPath = path__default["default"].join(dir, file);
|
|
|
|
|
let stat = fs__default["default"].lstatSync(fullPath);
|
|
|
|
|
let isDirectory = stat.isDirectory();
|
|
|
|
|
if (isDirectory) {
|
|
|
|
|
if (type === 'folder') {
|
|
|
|
|
res.push({ fullPath, basename: file });
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
if (type === 'file') {
|
|
|
|
|
res.push({ fullPath, basename: file });
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
writeFile(fullPath, data) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
if (typeof data !== 'string') {
|
|
|
|
|
try {
|
|
|
|
|
data = JSON.stringify(data, null, 2);
|
|
|
|
|
}
|
|
|
|
|
catch (error) {
|
|
|
|
|
console.log(`FileUtils->writeFile `, error);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
console.log(`写入文件 ${fullPath}`);
|
|
|
|
|
let dir = path__default["default"].dirname(fullPath);
|
|
|
|
|
yield fs__default["default"].mkdirp(dir);
|
|
|
|
|
yield fs__default["default"].writeFile(fullPath, data);
|
|
|
|
|
console.log(`写入完成 ${fullPath} `);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
/** 获取文件的 md5 */
|
|
|
|
|
getMD5(buffer) {
|
|
|
|
|
if (typeof buffer === 'string') {
|
|
|
|
|
buffer = fs__default["default"].readFileSync(buffer);
|
|
|
|
|
}
|
|
|
|
|
let md5 = crypto__default["default"].createHash("md5").update(buffer).digest("hex");
|
|
|
|
|
return md5;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
let fileUtils = new FileUtils();
|
|
|
|
|
|
|
|
|
|
class ImageCacheMgr {
|
|
|
|
|
constructor() {
|
|
|
|
|
this._imageMap = new Map();
|
|
|
|
|
this._cachePath = null;
|
|
|
|
|
}
|
|
|
|
|
initWithPath(_path) {
|
|
|
|
|
if (!fs__default["default"].existsSync(_path)) {
|
|
|
|
|
console.log(`ImageCacheMgr-> 文件不存在: ${_path}`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
this._cachePath = _path;
|
|
|
|
|
let content = fs__default["default"].readFileSync(_path, "utf-8");
|
|
|
|
|
this.initWithFile(content);
|
|
|
|
|
}
|
|
|
|
|
initWithFile(file) {
|
|
|
|
|
let json = JSON.parse(file);
|
|
|
|
|
this.initWithJson(json);
|
|
|
|
|
}
|
|
|
|
|
initWithJson(json) {
|
|
|
|
|
for (const key in json) {
|
|
|
|
|
if (Object.prototype.hasOwnProperty.call(json, key)) {
|
|
|
|
|
this._imageMap.set(key, json[key]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
set(md5, warp) {
|
|
|
|
|
this._imageMap.set(md5, warp);
|
|
|
|
|
}
|
|
|
|
|
has(md5) {
|
|
|
|
|
return this._imageMap.has(md5);
|
|
|
|
|
}
|
|
|
|
|
get(md5) {
|
|
|
|
|
return this._imageMap.get(md5);
|
|
|
|
|
}
|
|
|
|
|
saveImageMap(_path) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
if (!_path) {
|
|
|
|
|
_path = this._cachePath;
|
|
|
|
|
}
|
|
|
|
|
if (!_path) {
|
|
|
|
|
console.log(`ImageCacheMgr-> 缓存路径 [${_path}] 不存在,无法保存 `);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let obj = Object.create(null);
|
|
|
|
|
this._imageMap.forEach((v, k) => {
|
|
|
|
|
obj[k] = v;
|
|
|
|
|
});
|
|
|
|
|
let content = JSON.stringify(obj, null, 2);
|
|
|
|
|
yield fileUtils.writeFile(_path, content);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
// 获取已存在的图片,生成 md5: uuid 映射,
|
|
|
|
|
loadImages(dir) {
|
|
|
|
|
if (this._imageMap.size > 0) {
|
|
|
|
|
console.error(`ImageCacheMgr-> 暂时只能在 启动时加载`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let pngs = fileUtils.filterFile(dir, (fileName) => {
|
|
|
|
|
let extname = path__default["default"].extname(fileName);
|
|
|
|
|
if (extname == ".png") {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
});
|
|
|
|
|
if (!pngs) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
for (let i = 0; i < pngs.length; i++) {
|
|
|
|
|
const png = pngs[i];
|
|
|
|
|
let md5 = fileUtils.getMD5(png);
|
|
|
|
|
console.log(`ImageCacheMgr->缓存 `, png);
|
|
|
|
|
let imageWarp = this._loadImageMetaWarp(`${png}.meta`);
|
|
|
|
|
if (imageWarp) {
|
|
|
|
|
this.set(md5, imageWarp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
_loadImageMetaWarp(_path) {
|
|
|
|
|
let content = fs__default["default"].readFileSync(_path, { encoding: "utf-8" });
|
|
|
|
|
let imageWarp = null;
|
|
|
|
|
switch (config.editorVersion) {
|
|
|
|
|
case EditorVersion.v249:
|
|
|
|
|
imageWarp = this._loadImageMeta249(content, _path);
|
|
|
|
|
break;
|
|
|
|
|
case EditorVersion.v342:
|
|
|
|
|
imageWarp = this._loadImageMeta34x(content, _path);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
console.log(`ImageCacheMgr-> 暂未实现 ${EditorVersion[config.editorVersion]} 版本`);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
return imageWarp;
|
|
|
|
|
}
|
|
|
|
|
_loadImageMeta249(metaContent, _path) {
|
|
|
|
|
var _a;
|
|
|
|
|
let filename = path__default["default"].basename(_path, ".png.meta");
|
|
|
|
|
let fullpath = path__default["default"].join(path__default["default"].dirname(_path), `${filename}.png`);
|
|
|
|
|
let metaJson = JSON.parse(metaContent);
|
|
|
|
|
if (!((_a = metaJson === null || metaJson === void 0 ? void 0 : metaJson.subMetas) === null || _a === void 0 ? void 0 : _a[filename])) {
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
let imageWarp = {
|
|
|
|
|
path: fullpath,
|
|
|
|
|
textureUuid: metaJson.subMetas[filename].uuid,
|
|
|
|
|
uuid: metaJson.uuid,
|
|
|
|
|
isOutput: true,
|
|
|
|
|
};
|
|
|
|
|
return imageWarp;
|
|
|
|
|
}
|
|
|
|
|
_loadImageMeta34x(metaContent, _path) {
|
|
|
|
|
var _a;
|
|
|
|
|
let filename = path__default["default"].basename(_path, ".png.meta");
|
|
|
|
|
let fullpath = path__default["default"].join(path__default["default"].dirname(_path), `${filename}.png`);
|
|
|
|
|
let metaJson = JSON.parse(metaContent);
|
|
|
|
|
if (!((_a = metaJson === null || metaJson === void 0 ? void 0 : metaJson.subMetas) === null || _a === void 0 ? void 0 : _a["6c48a"])) {
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
let uuid = metaJson.subMetas["6c48a"].uuid.replace("@6c48a", "");
|
|
|
|
|
let imageWarp = {
|
|
|
|
|
path: fullpath,
|
|
|
|
|
textureUuid: uuid,
|
|
|
|
|
uuid: uuid,
|
|
|
|
|
isOutput: true,
|
|
|
|
|
};
|
|
|
|
|
return imageWarp;
|
|
|
|
|
}
|
|
|
|
|
static getInstance() {
|
|
|
|
|
if (!this._instance) {
|
|
|
|
|
this._instance = new ImageCacheMgr();
|
|
|
|
|
}
|
|
|
|
|
return this._instance;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ImageCacheMgr._instance = null;
|
|
|
|
|
const imageCacheMgr = ImageCacheMgr.getInstance();
|
|
|
|
|
|
|
|
|
|
class ImageMgr {
|
|
|
|
|
constructor() {
|
|
|
|
|
// 镜像图像管理
|
|
|
|
|
this._imageIdKeyMap = new Map();
|
|
|
|
|
// 当前 psd 所有的图片
|
2023-08-23 08:53:02 +00:00
|
|
|
|
this._imageMapMd5Key = new Map();
|
|
|
|
|
this._imageMapImgNameKey = new Map();
|
2023-08-04 09:24:37 +00:00
|
|
|
|
}
|
2023-08-23 08:53:02 +00:00
|
|
|
|
// /** 相同名称不同 md5 图片的后缀id */
|
|
|
|
|
// private _sameImgNameId: Record<string, number> = {};
|
2023-08-04 09:24:37 +00:00
|
|
|
|
add(psdImage) {
|
|
|
|
|
var _a;
|
|
|
|
|
// 不忽略导出图片
|
|
|
|
|
if (!psdImage.isIgnore() && !psdImage.isBind()) {
|
2023-08-23 08:53:02 +00:00
|
|
|
|
if (!this._imageMapMd5Key.has(psdImage.md5)) {
|
|
|
|
|
this._imageMapMd5Key.set(psdImage.md5, psdImage);
|
2023-08-04 09:24:37 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (typeof ((_a = psdImage.attr.comps.img) === null || _a === void 0 ? void 0 : _a.id) != "undefined") {
|
|
|
|
|
let id = psdImage.attr.comps.img.id;
|
|
|
|
|
if (this._imageIdKeyMap.has(id)) {
|
|
|
|
|
console.warn(`ImageMgr-> ${psdImage.source.name} 已有相同 @img{id:${id}},请检查 psd 图层`);
|
|
|
|
|
}
|
|
|
|
|
this._imageIdKeyMap.set(id, psdImage);
|
|
|
|
|
}
|
2023-08-23 08:53:02 +00:00
|
|
|
|
this.handleSameImgName(psdImage, psdImage.imgName, 0);
|
|
|
|
|
}
|
|
|
|
|
/**
|
|
|
|
|
* 处理相同名称的图片
|
|
|
|
|
*
|
|
|
|
|
* @param {PsdImage} psdImage
|
|
|
|
|
* @param {string} imgName
|
|
|
|
|
* @param {number} idx
|
|
|
|
|
* @memberof ImageMgr
|
|
|
|
|
*/
|
|
|
|
|
handleSameImgName(psdImage, imgName, idx) {
|
|
|
|
|
if (this._imageMapImgNameKey.has(imgName)) {
|
|
|
|
|
let _psdImage = this._imageMapImgNameKey.get(imgName);
|
|
|
|
|
if (_psdImage.md5 != psdImage.md5) {
|
|
|
|
|
this.handleSameImgName(psdImage, `${psdImage.imgName}_R${idx}`, idx + 1);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
psdImage.imgName = imgName;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
psdImage.imgName = imgName;
|
|
|
|
|
this._imageMapImgNameKey.set(imgName, psdImage);
|
|
|
|
|
}
|
2023-08-04 09:24:37 +00:00
|
|
|
|
}
|
|
|
|
|
getAllImage() {
|
2023-08-23 08:53:02 +00:00
|
|
|
|
return this._imageMapMd5Key;
|
2023-08-04 09:24:37 +00:00
|
|
|
|
}
|
|
|
|
|
/** 尝试获取有编号的图像图层 */
|
|
|
|
|
getSerialNumberImage(psdImage) {
|
|
|
|
|
var _a, _b, _c;
|
|
|
|
|
let bind = (_b = (_a = psdImage.attr.comps.flip) === null || _a === void 0 ? void 0 : _a.bind) !== null && _b !== void 0 ? _b : (_c = psdImage.attr.comps.img) === null || _c === void 0 ? void 0 : _c.bind;
|
|
|
|
|
if (typeof bind != 'undefined') {
|
|
|
|
|
if (this._imageIdKeyMap.has(bind)) {
|
|
|
|
|
return this._imageIdKeyMap.get(bind);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
console.warn(`ImageMgr-> ${psdImage.source.name} 未找到绑定的图像 {${bind}},请检查 psd 图层`);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return psdImage;
|
|
|
|
|
}
|
|
|
|
|
clear() {
|
|
|
|
|
this._imageIdKeyMap.clear();
|
2023-08-23 08:53:02 +00:00
|
|
|
|
this._imageMapMd5Key.clear();
|
2023-08-04 09:24:37 +00:00
|
|
|
|
}
|
|
|
|
|
static getInstance() {
|
|
|
|
|
if (!this._instance) {
|
|
|
|
|
this._instance = new ImageMgr();
|
|
|
|
|
}
|
|
|
|
|
return this._instance;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ImageMgr._instance = null;
|
|
|
|
|
const imageMgr = ImageMgr.getInstance();
|
|
|
|
|
|
|
|
|
|
var LayerType;
|
|
|
|
|
(function (LayerType) {
|
|
|
|
|
LayerType[LayerType["Doc"] = 0] = "Doc";
|
|
|
|
|
LayerType[LayerType["Group"] = 1] = "Group";
|
|
|
|
|
LayerType[LayerType["Text"] = 2] = "Text";
|
|
|
|
|
LayerType[LayerType["Image"] = 3] = "Image";
|
|
|
|
|
})(LayerType || (LayerType = {}));
|
|
|
|
|
|
|
|
|
|
class Rect {
|
|
|
|
|
constructor(left = 0, right = 0, top = 0, bottom = 0) {
|
|
|
|
|
if (typeof left == 'object') {
|
|
|
|
|
this.set(left);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
this.left = left || 0;
|
|
|
|
|
this.right = right || 0;
|
|
|
|
|
this.top = top || 0;
|
|
|
|
|
this.bottom = bottom || 0;
|
|
|
|
|
}
|
|
|
|
|
set(rect) {
|
|
|
|
|
this.left = rect.left;
|
|
|
|
|
this.right = rect.right;
|
|
|
|
|
this.top = rect.top;
|
|
|
|
|
this.bottom = rect.bottom;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class Size {
|
|
|
|
|
constructor(width = 0, height = 0) {
|
|
|
|
|
this.width = width || 0;
|
|
|
|
|
this.height = height || 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class Vec3 {
|
|
|
|
|
constructor(x = 0, y = 0, z = 0) {
|
|
|
|
|
this.x = x || 0;
|
|
|
|
|
this.y = y || 0;
|
|
|
|
|
this.z = z || 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class PsdLayer {
|
|
|
|
|
constructor(source, parent, rootDoc) {
|
|
|
|
|
var _a;
|
|
|
|
|
this.uuid = utils.uuid();
|
|
|
|
|
this.source = source;
|
|
|
|
|
this.parent = parent;
|
|
|
|
|
this.rootDoc = rootDoc;
|
|
|
|
|
this.name = source.name;
|
|
|
|
|
this.position = new Vec2();
|
|
|
|
|
this.size = new Size();
|
|
|
|
|
this.rect = new Rect(source);
|
|
|
|
|
// this.anchorPoint = new Vec2();
|
|
|
|
|
this.anchorPoint = new Vec2(0.5, 0.5);
|
|
|
|
|
this.hidden = false;
|
|
|
|
|
this.opacity = 255;
|
|
|
|
|
this.color = new Color(255, 255, 255, 255);
|
|
|
|
|
console.log(`PsdLayer->解析到图层 `, this.name);
|
|
|
|
|
this.attr = this.parseNameRule(this.name);
|
|
|
|
|
// // 更新名字
|
|
|
|
|
this.name = this.chineseToPinyin(((_a = this.attr) === null || _a === void 0 ? void 0 : _a.name) || this.name);
|
|
|
|
|
// 使用配置的缩放系数
|
|
|
|
|
// let _scale = this.attr?.comps.scale;
|
|
|
|
|
// this.scale = new Vec3(_scale?.x ?? 1, _scale?.y ?? 1, 1);
|
|
|
|
|
this.scale = new Vec3(1, 1, 1);
|
|
|
|
|
}
|
|
|
|
|
parseNameRule(name) {
|
2023-09-15 01:50:55 +00:00
|
|
|
|
var _a, _b, _c;
|
2023-08-04 09:24:37 +00:00
|
|
|
|
if (!name) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
name = name.trim();
|
|
|
|
|
let fragments = name.split("@");
|
|
|
|
|
if (fragments.length === 0) {
|
|
|
|
|
console.error(`PsdLayer-> 名字解析错误`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let obj = {
|
2023-09-15 01:50:55 +00:00
|
|
|
|
name: (_c = (_b = (_a = fragments[0]) === null || _a === void 0 ? void 0 : _a.trim()) === null || _b === void 0 ? void 0 : _b.replace(/\.|>|\/|\ /g, "_")) !== null && _c !== void 0 ? _c : "unknow",
|
2023-08-04 09:24:37 +00:00
|
|
|
|
comps: {},
|
|
|
|
|
};
|
|
|
|
|
for (let i = 1; i < fragments.length; i++) {
|
2023-09-15 01:50:55 +00:00
|
|
|
|
const fragment = this.removeChineseFromEnd(fragments[i].trim()).trim(); // 删除规则尾部的中文
|
2023-08-04 09:24:37 +00:00
|
|
|
|
let attr = {};
|
|
|
|
|
let startIdx = fragment.indexOf("{");
|
|
|
|
|
let comp = fragment;
|
|
|
|
|
if (startIdx != -1) {
|
|
|
|
|
let endIdx = fragment.indexOf("}");
|
|
|
|
|
if (endIdx == -1) {
|
|
|
|
|
console.log(`PsdLayer->${name} 属性 解析错误`);
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
let attrStr = fragment.substring(startIdx + 1, endIdx);
|
|
|
|
|
comp = fragment.substr(0, startIdx);
|
|
|
|
|
attrStr = attrStr.trim();
|
|
|
|
|
let attrs = attrStr.split(",");
|
|
|
|
|
attrs.forEach((str) => {
|
|
|
|
|
str = str.trim();
|
|
|
|
|
let strs = str.split(":");
|
|
|
|
|
if (!strs.length) {
|
|
|
|
|
console.log(`PsdLayer->${name} 属性 解析错误`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
strs.map((v) => {
|
|
|
|
|
return v.trim();
|
|
|
|
|
});
|
|
|
|
|
attr[strs[0]] = utils.isNumber(strs[1]) ? parseFloat(strs[1]) : strs[1];
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
comp = comp.trim();
|
|
|
|
|
comp = comp.replace(":", ""); // 防呆,删除 key 中的冒号,
|
|
|
|
|
obj.comps[comp] = attr;
|
|
|
|
|
}
|
|
|
|
|
// 获取别名的值
|
|
|
|
|
obj.comps.ignore = obj.comps.ignore || obj.comps.ig;
|
|
|
|
|
obj.comps.ignorenode = obj.comps.ignorenode || obj.comps.ignode;
|
|
|
|
|
obj.comps.ignoreimg = obj.comps.ignoreimg || obj.comps.igimg;
|
|
|
|
|
obj.comps.Btn = obj.comps.Btn || obj.comps.btn;
|
|
|
|
|
obj.comps.ProgressBar = obj.comps.ProgressBar || obj.comps.progressBar;
|
|
|
|
|
obj.comps.Toggle = obj.comps.Toggle || obj.comps.toggle;
|
|
|
|
|
// 图片名中文转拼音
|
|
|
|
|
if (obj.comps.img) {
|
|
|
|
|
if (obj.comps.img.name) {
|
|
|
|
|
obj.comps.img.name = this.chineseToPinyin(obj.comps.img.name);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 将mirror filpX filpY 进行合并
|
|
|
|
|
if (obj.comps.flip || obj.comps.flipX || obj.comps.flipY) {
|
|
|
|
|
obj.comps.flip = Object.assign({}, obj.comps.flip, obj.comps.flipX, obj.comps.flipY);
|
|
|
|
|
if (obj.comps.flipX) {
|
|
|
|
|
obj.comps.flip.x = 1;
|
|
|
|
|
}
|
|
|
|
|
if (obj.comps.flipY) {
|
|
|
|
|
obj.comps.flip.y = 1;
|
|
|
|
|
}
|
|
|
|
|
// x,y 都缺省时,默认 x 方向镜像
|
|
|
|
|
if (typeof obj.comps.flip.bind !== 'undefined') {
|
|
|
|
|
if (!obj.comps.flip.y) {
|
|
|
|
|
obj.comps.flip.x = 1;
|
|
|
|
|
}
|
|
|
|
|
// 只有作为镜像图片使用的时候才反向赋值
|
|
|
|
|
// 反向赋值,防止使用的时候值错误
|
|
|
|
|
if (obj.comps.flip.x) {
|
|
|
|
|
obj.comps.flipX = Object.assign({}, obj.comps.flipX, obj.comps.flip);
|
|
|
|
|
}
|
|
|
|
|
if (obj.comps.flip.y) {
|
|
|
|
|
obj.comps.flipY = Object.assign({}, obj.comps.flipY, obj.comps.flip);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// // 检查冲突
|
|
|
|
|
// if (obj.comps.full && obj.comps.size) {
|
|
|
|
|
// console.warn(`PsdLayer->${obj.name} 同时存在 @full 和 @size`);
|
|
|
|
|
// }
|
|
|
|
|
return obj;
|
|
|
|
|
}
|
2023-09-15 01:50:55 +00:00
|
|
|
|
removeChineseFromEnd(inputString) {
|
2023-09-15 02:39:40 +00:00
|
|
|
|
if (!inputString) {
|
|
|
|
|
return inputString;
|
|
|
|
|
}
|
2023-09-15 01:50:55 +00:00
|
|
|
|
const chineseRegex = /[\u4e00-\u9fa5]+$/;
|
2023-09-15 02:39:40 +00:00
|
|
|
|
const match = inputString.trim().match(chineseRegex);
|
2023-09-15 01:50:55 +00:00
|
|
|
|
if (match && match[0]) {
|
|
|
|
|
const chineseLength = match[0].length;
|
2023-09-15 02:39:40 +00:00
|
|
|
|
return this.removeChineseFromEnd(inputString.slice(0, -chineseLength));
|
2023-09-15 01:50:55 +00:00
|
|
|
|
}
|
|
|
|
|
return inputString;
|
|
|
|
|
}
|
2023-08-04 09:24:37 +00:00
|
|
|
|
/** 解析数据 */
|
|
|
|
|
parseSource() {
|
|
|
|
|
var _a, _b;
|
|
|
|
|
let _source = this.source;
|
|
|
|
|
// psd文档
|
|
|
|
|
if (!this.parent) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
this.hidden = _source.hidden;
|
|
|
|
|
this.opacity = Math.round(_source.opacity * 255);
|
|
|
|
|
// 获取锚点
|
|
|
|
|
let ar = this.attr.comps.ar;
|
|
|
|
|
if (ar) {
|
|
|
|
|
this.anchorPoint.x = (_a = ar.x) !== null && _a !== void 0 ? _a : this.anchorPoint.x;
|
|
|
|
|
this.anchorPoint.y = (_b = ar.y) !== null && _b !== void 0 ? _b : this.anchorPoint.y;
|
|
|
|
|
}
|
|
|
|
|
this.computeBasePosition();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
/** 解析 effect */
|
|
|
|
|
parseEffects() {
|
|
|
|
|
// 颜色叠加 暂时搞不定
|
|
|
|
|
// if(this.source.effects?.solidFill){
|
|
|
|
|
// let solidFills = this.source.effects?.solidFill;
|
|
|
|
|
// for (let i = 0; i < solidFills.length; i++) {
|
|
|
|
|
// const solidFill = solidFills[i];
|
|
|
|
|
// if(solidFill.enabled){
|
|
|
|
|
// let color = solidFill.color;
|
|
|
|
|
// this.color = new Color(color.r,color.g,color.b,solidFill.opacity * 255);
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
// }
|
|
|
|
|
}
|
|
|
|
|
/** 中文转拼音 */
|
|
|
|
|
chineseToPinyin(text) {
|
|
|
|
|
if (!text || !PsdLayer.isPinyin) {
|
|
|
|
|
return text;
|
|
|
|
|
}
|
|
|
|
|
let reg = new RegExp("[\\u4E00-\\u9FFF]+", "g");
|
|
|
|
|
if (!reg.test(text)) {
|
|
|
|
|
return text;
|
|
|
|
|
}
|
|
|
|
|
let names = pinyinPro.pinyin(text, {
|
|
|
|
|
toneType: "none",
|
|
|
|
|
type: "array"
|
|
|
|
|
});
|
|
|
|
|
names = names.map((text) => {
|
|
|
|
|
return text.slice(0, 1).toUpperCase() + text.slice(1).toLowerCase();
|
|
|
|
|
});
|
|
|
|
|
return names.join("");
|
|
|
|
|
}
|
|
|
|
|
// 计算初始坐标 左下角 0,0 为锚点
|
|
|
|
|
computeBasePosition() {
|
|
|
|
|
if (!this.rootDoc) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let _rect = this.rect;
|
|
|
|
|
let width = (_rect.right - _rect.left);
|
|
|
|
|
let height = (_rect.bottom - _rect.top);
|
|
|
|
|
this.size.width = width;
|
|
|
|
|
this.size.height = height;
|
|
|
|
|
// 位置 左下角为锚点
|
|
|
|
|
let x = _rect.left;
|
|
|
|
|
let y = (this.rootDoc.size.height - _rect.bottom);
|
|
|
|
|
this.position.x = x;
|
|
|
|
|
this.position.y = y;
|
|
|
|
|
}
|
|
|
|
|
// 根据锚点计算坐标
|
|
|
|
|
updatePositionWithAR() {
|
|
|
|
|
if (!this.parent) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let parent = this.parent;
|
|
|
|
|
while (parent) {
|
|
|
|
|
this.position.x -= parent.position.x;
|
|
|
|
|
this.position.y -= parent.position.y;
|
|
|
|
|
parent = parent.parent;
|
|
|
|
|
}
|
|
|
|
|
// this.position.x = this.position.x - this.parent.size.width * this.parent.anchorPoint.x + this.size.width * this.anchorPoint.x;
|
|
|
|
|
// this.position.y = this.position.y - this.parent.size.height * this.parent.anchorPoint.y + this.size.height * this.anchorPoint.y;
|
|
|
|
|
this.position.x = this.position.x - this.rootDoc.size.width * this.rootDoc.anchorPoint.x + this.size.width * this.anchorPoint.x;
|
|
|
|
|
this.position.y = this.position.y - this.rootDoc.size.height * this.rootDoc.anchorPoint.y + this.size.height * this.anchorPoint.y;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
PsdLayer.isPinyin = false;
|
|
|
|
|
|
|
|
|
|
class PsdGroup extends PsdLayer {
|
|
|
|
|
constructor(source, parent, rootDoc) {
|
|
|
|
|
super(source, parent, rootDoc);
|
|
|
|
|
this.children = [];
|
|
|
|
|
if (rootDoc) {
|
|
|
|
|
this.rect = new Rect(0, rootDoc.size.width, 0, rootDoc.size.height);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
parseSource() {
|
|
|
|
|
var _a;
|
|
|
|
|
super.parseSource();
|
|
|
|
|
if (!((_a = this.attr) === null || _a === void 0 ? void 0 : _a.comps.full)) {
|
|
|
|
|
this.resize();
|
|
|
|
|
this.computeBasePosition();
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
resize() {
|
2023-09-14 09:06:58 +00:00
|
|
|
|
if (!this.children.length) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
2023-08-04 09:24:37 +00:00
|
|
|
|
let left = Number.MAX_SAFE_INTEGER;
|
|
|
|
|
let right = Number.MIN_SAFE_INTEGER;
|
|
|
|
|
let top = Number.MAX_SAFE_INTEGER;
|
|
|
|
|
let bottom = Number.MIN_SAFE_INTEGER;
|
|
|
|
|
for (let i = 0; i < this.children.length; i++) {
|
|
|
|
|
const element = this.children[i];
|
|
|
|
|
let _rect = element.rect;
|
|
|
|
|
left = Math.min(_rect.left, left);
|
|
|
|
|
right = Math.max(_rect.right, right);
|
|
|
|
|
top = Math.min(_rect.top, top);
|
|
|
|
|
bottom = Math.max(_rect.bottom, bottom);
|
|
|
|
|
}
|
|
|
|
|
this.rect.left = left;
|
|
|
|
|
this.rect.right = right;
|
|
|
|
|
this.rect.top = top;
|
|
|
|
|
this.rect.bottom = bottom;
|
|
|
|
|
}
|
|
|
|
|
onCtor() {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class PsdDocument extends PsdGroup {
|
|
|
|
|
constructor(source) {
|
|
|
|
|
super(source, null, null);
|
|
|
|
|
/** 当前文档所有的图片 */
|
|
|
|
|
this.images = new Map();
|
|
|
|
|
this.objectMap = new Map();
|
|
|
|
|
this.objectArray = [];
|
|
|
|
|
this.size = new Size(source.width, source.height);
|
|
|
|
|
this.rect = new Rect(0, this.size.width, 0, this.size.height);
|
|
|
|
|
}
|
|
|
|
|
pushObject(uiObject) {
|
|
|
|
|
let idx = this.objectArray.length;
|
|
|
|
|
uiObject.idx = idx;
|
|
|
|
|
this.objectMap.set(uiObject.uuid, idx);
|
|
|
|
|
this.objectArray.push(uiObject);
|
|
|
|
|
return idx;
|
|
|
|
|
}
|
|
|
|
|
getObjectIdx(uuid) {
|
|
|
|
|
let idx = this.objectMap.get(uuid);
|
|
|
|
|
return idx;
|
|
|
|
|
}
|
|
|
|
|
getObject(uuid) {
|
|
|
|
|
let idx = this.objectMap.get(uuid);
|
|
|
|
|
if (idx < this.objectArray.length) {
|
|
|
|
|
return this.objectArray[idx];
|
|
|
|
|
}
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
onCtor() {
|
|
|
|
|
super.onCtor();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class Texture9Utils {
|
|
|
|
|
static safeBorder(_canvas, border) {
|
|
|
|
|
var _a, _b, _c, _d;
|
|
|
|
|
border.l = ((_a = border.l) !== null && _a !== void 0 ? _a : border.r) || 0;
|
|
|
|
|
border.r = ((_b = border.r) !== null && _b !== void 0 ? _b : border.l) || 0;
|
|
|
|
|
border.t = ((_c = border.t) !== null && _c !== void 0 ? _c : border.b) || 0;
|
|
|
|
|
border.b = ((_d = border.b) !== null && _d !== void 0 ? _d : border.t) || 0;
|
|
|
|
|
return border;
|
|
|
|
|
}
|
|
|
|
|
static split(_canvas, border) {
|
|
|
|
|
this.safeBorder(_canvas, border);
|
|
|
|
|
let cw = _canvas.width;
|
|
|
|
|
let ch = _canvas.height;
|
|
|
|
|
let space = 4;
|
|
|
|
|
let left = border.l || cw;
|
|
|
|
|
let right = border.r || cw;
|
|
|
|
|
let top = border.t || ch;
|
|
|
|
|
let bottom = border.b || ch;
|
|
|
|
|
if (border.b == 0 && border.t == 0 && border.l == 0 && border.r == 0) {
|
|
|
|
|
return _canvas;
|
|
|
|
|
}
|
|
|
|
|
if (border.l + border.r > cw + space) {
|
|
|
|
|
console.log(`Texture9Utils-> 设置的九宫格 left, right 数据不合理,请重新设置`);
|
|
|
|
|
return _canvas;
|
|
|
|
|
}
|
|
|
|
|
if (border.b + border.t > ch + space) {
|
|
|
|
|
console.log(`Texture9Utils-> 设置的九宫格 bottom, top 数据不合理,请重新设置`);
|
|
|
|
|
return _canvas;
|
|
|
|
|
}
|
|
|
|
|
let newCanvas = canvas__default["default"].createCanvas(Math.min(cw, border.l + border.r + space) || cw, Math.min(ch, border.b + border.t + space) || ch);
|
|
|
|
|
let ctx = newCanvas.getContext("2d");
|
|
|
|
|
// 左上
|
|
|
|
|
ctx.drawImage(_canvas, 0, 0, left + space, top + space, 0, 0, left + space, top + space);
|
|
|
|
|
// 左下
|
|
|
|
|
ctx.drawImage(_canvas, 0, ch - bottom, left + space, bottom, 0, top + space, left + space, bottom);
|
|
|
|
|
// 右上
|
|
|
|
|
ctx.drawImage(_canvas, cw - left, 0, right, top + space, left + space, 0, right, top + space);
|
|
|
|
|
// 右下
|
|
|
|
|
ctx.drawImage(_canvas, cw - left, ch - bottom, right, bottom, left + space, top + space, right, bottom);
|
|
|
|
|
return newCanvas;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class PsdImage extends PsdLayer {
|
|
|
|
|
constructor(source, parent, rootDoc) {
|
|
|
|
|
var _a;
|
|
|
|
|
super(source, parent, rootDoc);
|
|
|
|
|
this.textureUuid = utils.uuid();
|
|
|
|
|
// img name
|
|
|
|
|
this.imgName = ((_a = this.attr.comps.img) === null || _a === void 0 ? void 0 : _a.name) || this.name;
|
|
|
|
|
// .9
|
|
|
|
|
if (this.attr.comps['.9']) {
|
|
|
|
|
let s9 = this.attr.comps['.9'];
|
|
|
|
|
this.s9 = Texture9Utils.safeBorder(this.source.canvas, s9);
|
|
|
|
|
let newCanvas = Texture9Utils.split(this.source.canvas, s9);
|
|
|
|
|
this.source.canvas = newCanvas;
|
|
|
|
|
}
|
|
|
|
|
let canvas = this.source.canvas;
|
|
|
|
|
this.imgBuffer = canvas.toBuffer('image/png');
|
|
|
|
|
this.md5 = fileUtils.getMD5(this.imgBuffer);
|
|
|
|
|
this.textureSize = new Size(canvas.width, canvas.height);
|
|
|
|
|
this.scale = new Vec3((this.isFlipX() ? -1 : 1) * this.scale.x, (this.isFlipY() ? -1 : 1) * this.scale.y, 1);
|
|
|
|
|
}
|
|
|
|
|
onCtor() {
|
|
|
|
|
}
|
|
|
|
|
isIgnore() {
|
|
|
|
|
//
|
|
|
|
|
if (this.attr.comps.ignore || this.attr.comps.ignoreimg) {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
/** 是否是镜像图片 */
|
|
|
|
|
isBind() {
|
|
|
|
|
var _a, _b;
|
|
|
|
|
return typeof ((_a = this.attr.comps.flip) === null || _a === void 0 ? void 0 : _a.bind) !== 'undefined'
|
|
|
|
|
|| typeof ((_b = this.attr.comps.img) === null || _b === void 0 ? void 0 : _b.bind) !== 'undefined';
|
|
|
|
|
}
|
|
|
|
|
/** 是否是 x 方向镜像图片 */
|
|
|
|
|
isFlipX() {
|
|
|
|
|
var _a;
|
|
|
|
|
return typeof ((_a = this.attr.comps.flipX) === null || _a === void 0 ? void 0 : _a.bind) !== 'undefined';
|
|
|
|
|
}
|
|
|
|
|
/** 是否是 y 方向镜像图片 */
|
|
|
|
|
isFlipY() {
|
|
|
|
|
var _a;
|
|
|
|
|
return typeof ((_a = this.attr.comps.flipY) === null || _a === void 0 ? void 0 : _a.bind) !== 'undefined';
|
|
|
|
|
}
|
|
|
|
|
// 根据锚点计算坐标
|
|
|
|
|
updatePositionWithAR() {
|
|
|
|
|
if (!this.parent) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let parent = this.parent;
|
|
|
|
|
while (parent) {
|
|
|
|
|
this.position.x -= parent.position.x;
|
|
|
|
|
this.position.y -= parent.position.y;
|
|
|
|
|
parent = parent.parent;
|
|
|
|
|
}
|
|
|
|
|
// this.position.x = this.position.x - this.parent.size.width * this.parent.anchorPoint.x + this.size.width * this.anchorPoint.x;
|
|
|
|
|
// this.position.y = this.position.y - this.parent.size.height * this.parent.anchorPoint.y + this.size.height * this.anchorPoint.y;
|
|
|
|
|
// 如果是镜像图片,则特殊处理
|
|
|
|
|
let arX = (this.isFlipX() ? (1 - this.anchorPoint.x) : this.anchorPoint.x);
|
|
|
|
|
let arY = (this.isFlipY() ? (1 - this.anchorPoint.y) : this.anchorPoint.y);
|
|
|
|
|
this.position.x = this.position.x - this.rootDoc.size.width * this.rootDoc.anchorPoint.x + this.size.width * arX;
|
|
|
|
|
this.position.y = this.position.y - this.rootDoc.size.height * this.rootDoc.anchorPoint.y + this.size.height * arY;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class PsdText extends PsdLayer {
|
|
|
|
|
parseSource() {
|
|
|
|
|
super.parseSource();
|
|
|
|
|
let textSource = this.source.text;
|
|
|
|
|
let style = textSource.style;
|
|
|
|
|
if (style) {
|
|
|
|
|
let fillColor = style.fillColor;
|
|
|
|
|
if (fillColor) {
|
|
|
|
|
this.color = new Color(fillColor.r, fillColor.g, fillColor.b, fillColor.a * 255);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
this.text = textSource.text;
|
2023-12-13 02:35:17 +00:00
|
|
|
|
// 可能会对文本图层进行缩放,这里计算缩放之后的时机字体大小
|
|
|
|
|
if (Math.abs(1 - textSource.transform[0]) > 0.001) {
|
|
|
|
|
this.fontSize = Math.round(style.fontSize * textSource.transform[0] * 100) / 100;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
this.fontSize = style.fontSize;
|
|
|
|
|
}
|
2023-08-04 09:24:37 +00:00
|
|
|
|
this.offsetY = config.textOffsetY[this.fontSize] || config.textOffsetY["default"] || 0;
|
|
|
|
|
this.parseSolidFill();
|
|
|
|
|
this.parseStroke();
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
onCtor() {
|
|
|
|
|
}
|
|
|
|
|
/** 描边 */
|
|
|
|
|
parseStroke() {
|
|
|
|
|
var _a, _b;
|
|
|
|
|
if ((_a = this.source.effects) === null || _a === void 0 ? void 0 : _a.stroke) {
|
|
|
|
|
let stroke = (_b = this.source.effects) === null || _b === void 0 ? void 0 : _b.stroke[0];
|
|
|
|
|
// 外描边
|
|
|
|
|
if ((stroke === null || stroke === void 0 ? void 0 : stroke.enabled) && (stroke === null || stroke === void 0 ? void 0 : stroke.position) === "outside") {
|
|
|
|
|
let color = stroke.color;
|
|
|
|
|
this.outline = {
|
|
|
|
|
width: stroke.size.value,
|
|
|
|
|
color: new Color(color.r, color.g, color.b, stroke.opacity * 255)
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/** 解析 颜色叠加 */
|
|
|
|
|
parseSolidFill() {
|
|
|
|
|
var _a, _b;
|
|
|
|
|
if ((_a = this.source.effects) === null || _a === void 0 ? void 0 : _a.solidFill) {
|
|
|
|
|
let solidFills = (_b = this.source.effects) === null || _b === void 0 ? void 0 : _b.solidFill;
|
|
|
|
|
for (let i = 0; i < solidFills.length; i++) {
|
|
|
|
|
const solidFill = solidFills[i];
|
|
|
|
|
if (solidFill.enabled) {
|
|
|
|
|
let color = solidFill.color;
|
|
|
|
|
this.color = new Color(color.r, color.g, color.b, solidFill.opacity * 255);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class Parser {
|
|
|
|
|
/** 解析图层类型 */
|
|
|
|
|
parseLayerType(source) {
|
|
|
|
|
if ("children" in source) {
|
|
|
|
|
if ("width" in source && "height" in source) {
|
|
|
|
|
// Document
|
|
|
|
|
return LayerType.Doc;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
// Group
|
|
|
|
|
return LayerType.Group;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if ("text" in source) {
|
|
|
|
|
// Text
|
|
|
|
|
return LayerType.Text;
|
|
|
|
|
}
|
|
|
|
|
// else if ('placedLayer' in layer) {
|
|
|
|
|
// // 智能对象
|
|
|
|
|
// }
|
|
|
|
|
return LayerType.Image;
|
|
|
|
|
}
|
|
|
|
|
parseLayer(source, parent, rootDoc) {
|
|
|
|
|
let layer = null;
|
|
|
|
|
let layerType = this.parseLayerType(source);
|
|
|
|
|
switch (layerType) {
|
|
|
|
|
case LayerType.Doc:
|
|
|
|
|
case LayerType.Group:
|
|
|
|
|
{
|
|
|
|
|
let group = null;
|
|
|
|
|
// Group
|
|
|
|
|
if (layerType == LayerType.Group) {
|
|
|
|
|
group = new PsdGroup(source, parent, rootDoc);
|
|
|
|
|
if (group.attr.comps.ignorenode || group.attr.comps.ignore) {
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
// Document
|
|
|
|
|
group = new PsdDocument(source);
|
|
|
|
|
}
|
|
|
|
|
for (let i = 0; i < source.children.length; i++) {
|
|
|
|
|
const childSource = source.children[i];
|
|
|
|
|
let child = this.parseLayer(childSource, group, rootDoc || group);
|
|
|
|
|
if (child) {
|
|
|
|
|
if (!child.attr.comps.ignorenode && !child.attr.comps.ignore) {
|
|
|
|
|
// 没有进行忽略节点的时候才放入列表
|
|
|
|
|
group.children.push(child);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
console.error(`图层解析错误`);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
layer = group;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case LayerType.Image:
|
|
|
|
|
{
|
|
|
|
|
//
|
|
|
|
|
if (!source.canvas) {
|
|
|
|
|
console.error(`Parser-> 空图层 ${source === null || source === void 0 ? void 0 : source.name}`);
|
|
|
|
|
return null;
|
|
|
|
|
}
|
|
|
|
|
// Image
|
|
|
|
|
let image = layer = new PsdImage(source, parent, rootDoc);
|
|
|
|
|
imageMgr.add(image);
|
|
|
|
|
// 没有设置忽略且不说镜像的情况下才进行缓存
|
|
|
|
|
if (!image.isIgnore() && !image.isBind()) {
|
|
|
|
|
if (!imageCacheMgr.has(image.md5)) {
|
|
|
|
|
imageCacheMgr.set(image.md5, {
|
|
|
|
|
uuid: image.uuid,
|
|
|
|
|
textureUuid: image.textureUuid,
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
case LayerType.Text:
|
|
|
|
|
{
|
|
|
|
|
// Text
|
|
|
|
|
layer = new PsdText(source, parent, rootDoc);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
layer.layerType = layerType;
|
|
|
|
|
layer.parseSource();
|
|
|
|
|
layer.onCtor();
|
|
|
|
|
return layer;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
const parser = new Parser();
|
|
|
|
|
|
|
|
|
|
// @cctype("cc.CompPrefabInfo")
|
|
|
|
|
class CCCompPrefabInfo extends UIObject {
|
|
|
|
|
constructor() {
|
|
|
|
|
super();
|
|
|
|
|
this.__type__ = "cc.CompPrefabInfo";
|
|
|
|
|
this.fileId = "";
|
|
|
|
|
this.fileId = utils.compressUuid(this.uuid);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let CCSize = class CCSize extends Size {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this.__type__ = "cc.Size";
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
CCSize = __decorate([
|
|
|
|
|
cctype("cc.Size")
|
|
|
|
|
], CCSize);
|
|
|
|
|
|
|
|
|
|
let CCTypedArray = class CCTypedArray {
|
|
|
|
|
constructor() {
|
|
|
|
|
this.__type__ = "TypedArray";
|
|
|
|
|
this.ctor = "Float64Array";
|
|
|
|
|
this.array = [];
|
|
|
|
|
}
|
|
|
|
|
setPosition(x, y, z) {
|
|
|
|
|
this.array[0] = x;
|
|
|
|
|
this.array[1] = y;
|
|
|
|
|
this.array[2] = z;
|
|
|
|
|
}
|
|
|
|
|
setRotation(x, y, z, w) {
|
|
|
|
|
this.array[3] = x;
|
|
|
|
|
this.array[4] = y;
|
|
|
|
|
this.array[5] = z;
|
|
|
|
|
this.array[6] = w;
|
|
|
|
|
}
|
|
|
|
|
setScale(x, y, z) {
|
|
|
|
|
this.array[7] = x;
|
|
|
|
|
this.array[8] = y;
|
|
|
|
|
this.array[9] = z;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
CCTypedArray = __decorate([
|
|
|
|
|
cctype("TypedArray")
|
|
|
|
|
], CCTypedArray);
|
|
|
|
|
|
|
|
|
|
class CCVec3 extends Vec3 {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this.__type__ = "cc.Vec3";
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
let CCNode = class CCNode extends CCObject {
|
|
|
|
|
constructor(psdDoc) {
|
|
|
|
|
super();
|
|
|
|
|
this._parent = null;
|
|
|
|
|
this._children = [];
|
|
|
|
|
this._active = true;
|
|
|
|
|
this._components = [];
|
|
|
|
|
this._prefab = null;
|
|
|
|
|
this._id = "";
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._opacity = 255;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._color = new CCColor(255, 255, 255, 255);
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._contentSize = new CCSize();
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._anchorPoint = new CCVec2(0, 0);
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._trs = new CCTypedArray();
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._eulerAngles = new CCVec3();
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._skewX = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._skewY = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._is3DNode = false;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._groupIndex = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.groupIndex = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._renderEnable = false;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._bfsRenderFlag = false;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._lpos = new CCVec3();
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._lrot = new CCVec3();
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._lscale = new CCVec3();
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._euler = new CCVec3();
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._layer = 33554432;
|
|
|
|
|
this.psdDoc = null;
|
|
|
|
|
this.components = [];
|
|
|
|
|
this.children = [];
|
|
|
|
|
if (psdDoc) {
|
|
|
|
|
this.psdDoc = psdDoc;
|
|
|
|
|
psdDoc.pushObject(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
addComponent(comp) {
|
|
|
|
|
comp.node = { __id__: this.idx };
|
|
|
|
|
let compIdx = this.psdDoc.pushObject(comp);
|
|
|
|
|
this._components.push({ __id__: compIdx });
|
|
|
|
|
this.components.push(comp);
|
|
|
|
|
if (config.editorVersion >= EditorVersion.v342) {
|
|
|
|
|
this.addCompPrefabInfo(comp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
addCompPrefabInfo(comp) {
|
|
|
|
|
let compInfo = new CCCompPrefabInfo();
|
|
|
|
|
let compIdx = this.psdDoc.pushObject(compInfo);
|
|
|
|
|
comp.__prefab = { __id__: compIdx };
|
|
|
|
|
}
|
|
|
|
|
addChild(child) {
|
|
|
|
|
this._children.push({ __id__: child.idx });
|
|
|
|
|
child._parent = { __id__: this.idx };
|
|
|
|
|
this.children.push(child);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCNode.prototype, "_parent", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCNode.prototype, "_children", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCNode.prototype, "_active", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCNode.prototype, "_components", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCNode.prototype, "_prefab", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCNode.prototype, "_id", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_opacity", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_color", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_contentSize", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_anchorPoint", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_trs", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_eulerAngles", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_skewX", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_skewY", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_is3DNode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_groupIndex", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "groupIndex", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_renderEnable", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCNode.prototype, "_bfsRenderFlag", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCNode.prototype, "_lpos", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCNode.prototype, "_lrot", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCNode.prototype, "_lscale", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCNode.prototype, "_euler", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCNode.prototype, "_layer", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
nonserialization
|
|
|
|
|
], CCNode.prototype, "psdDoc", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
nonserialization
|
|
|
|
|
], CCNode.prototype, "components", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
nonserialization
|
|
|
|
|
], CCNode.prototype, "children", void 0);
|
|
|
|
|
CCNode = __decorate([
|
|
|
|
|
cctype("cc.Node")
|
|
|
|
|
], CCNode);
|
|
|
|
|
|
|
|
|
|
// @cctype("cc.PrefabInfo")
|
|
|
|
|
class CCPrefabInfo extends UIObject {
|
|
|
|
|
constructor() {
|
|
|
|
|
super();
|
|
|
|
|
this.__type__ = "cc.PrefabInfo";
|
|
|
|
|
this.root = { __id__: 1 };
|
|
|
|
|
this.asset = { __id__: 0 };
|
|
|
|
|
this.fileId = "";
|
|
|
|
|
this.sync = false;
|
|
|
|
|
this.fileId = utils.compressUuid(this.uuid);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefabInfo.prototype, "__type__", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefabInfo.prototype, "root", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefabInfo.prototype, "asset", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefabInfo.prototype, "fileId", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefabInfo.prototype, "sync", void 0);
|
|
|
|
|
|
|
|
|
|
let CCPrefab = class CCPrefab extends CCObject {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this._native = "";
|
|
|
|
|
this.data = null;
|
|
|
|
|
this.optimizationPolicy = 0;
|
|
|
|
|
this.asyncLoadAssets = false;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this.readonly = false;
|
|
|
|
|
// // 3.4.x
|
|
|
|
|
this.persistent = false;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefab.prototype, "_native", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefab.prototype, "data", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefab.prototype, "optimizationPolicy", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCPrefab.prototype, "asyncLoadAssets", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCPrefab.prototype, "readonly", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCPrefab.prototype, "persistent", void 0);
|
|
|
|
|
CCPrefab = __decorate([
|
|
|
|
|
cctype("cc.Prefab")
|
|
|
|
|
], CCPrefab);
|
|
|
|
|
|
|
|
|
|
let CCLabel = class CCLabel extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this._srcBlendFactor = 770; // 3.4.x = 2
|
|
|
|
|
this._dstBlendFactor = 771; // 3.4.x = 4
|
|
|
|
|
this._string = "";
|
|
|
|
|
this._fontSize = 0;
|
|
|
|
|
this._lineHeight = 0;
|
|
|
|
|
this._enableWrapText = true;
|
|
|
|
|
this._isSystemFontUsed = true;
|
|
|
|
|
this._spacingX = 0;
|
|
|
|
|
this._underlineHeight = 0;
|
|
|
|
|
this._materials = [];
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$string = "";
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$file = null;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._batchAsBitmap = false;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._styleFlags = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$horizontalAlign = 1;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$verticalAlign = 1;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$fontFamily = "Arial";
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$overflow = 0;
|
|
|
|
|
// 2.4.x
|
|
|
|
|
this._N$cacheMode = 0;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._visFlags = 0;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._customMaterial = null;
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._color = new CCColor(255, 255, 255, 255);
|
|
|
|
|
// 3.4.x
|
|
|
|
|
this._overflow = 0;
|
|
|
|
|
// // 3.4.x
|
|
|
|
|
this._cacheMode = 0;
|
|
|
|
|
this._horizontalAlign = 1;
|
|
|
|
|
this._verticalAlign = 1;
|
|
|
|
|
this._actualFontSize = 0;
|
|
|
|
|
this._isItalic = false;
|
|
|
|
|
this._isBold = false;
|
|
|
|
|
this._isUnderline = false;
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
this._fontSize = psdLayer.fontSize;
|
|
|
|
|
// this._actualFontSize = this._fontSize;
|
|
|
|
|
this._string = this._N$string = psdLayer.text;
|
|
|
|
|
this._lineHeight = this._fontSize + config.textLineHeightOffset;
|
|
|
|
|
if (config.editorVersion >= EditorVersion.v342) {
|
|
|
|
|
this._srcBlendFactor = 2;
|
|
|
|
|
this._dstBlendFactor = 4;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_srcBlendFactor", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_dstBlendFactor", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_string", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_fontSize", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_lineHeight", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_enableWrapText", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_isSystemFontUsed", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_spacingX", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabel.prototype, "_underlineHeight", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_materials", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$string", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$file", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_batchAsBitmap", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_styleFlags", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$horizontalAlign", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$verticalAlign", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$fontFamily", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$overflow", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v249)
|
|
|
|
|
], CCLabel.prototype, "_N$cacheMode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_visFlags", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_customMaterial", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_color", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_overflow", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_cacheMode", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_horizontalAlign", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_verticalAlign", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_actualFontSize", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_isItalic", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_isBold", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCLabel.prototype, "_isUnderline", void 0);
|
|
|
|
|
CCLabel = __decorate([
|
|
|
|
|
cctype("cc.Label")
|
|
|
|
|
], CCLabel);
|
|
|
|
|
|
|
|
|
|
let CCLabelOutline = class CCLabelOutline extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this._color = new CCColor(255, 255, 255, 255);
|
|
|
|
|
this._width = 1;
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
this._width = psdLayer.outline.width;
|
|
|
|
|
this._color.set(psdLayer.outline.color);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabelOutline.prototype, "_color", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.all)
|
|
|
|
|
], CCLabelOutline.prototype, "_width", void 0);
|
|
|
|
|
CCLabelOutline = __decorate([
|
|
|
|
|
cctype("cc.LabelOutline")
|
|
|
|
|
], CCLabelOutline);
|
|
|
|
|
|
|
|
|
|
class ExportImageMgr {
|
|
|
|
|
constructor() {
|
|
|
|
|
this.textObjects = [];
|
|
|
|
|
}
|
|
|
|
|
test() {
|
|
|
|
|
const outDir = path__default["default"].join(__dirname, "..", "out");
|
|
|
|
|
let psdPath = "./test-img-only/境界奖励-优化.psd";
|
|
|
|
|
this.parsePsd(psdPath, outDir);
|
|
|
|
|
}
|
|
|
|
|
exec(args) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
// 检查参数
|
|
|
|
|
if (!this.checkArgs(args)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 判断输入是文件夹还是文件
|
|
|
|
|
let stat = fs__default["default"].lstatSync(args.input);
|
|
|
|
|
let isDirectory = stat.isDirectory();
|
|
|
|
|
if (isDirectory) {
|
|
|
|
|
if (!args.output) {
|
|
|
|
|
args.output = path__default["default"].join(args.input, "psd2ui");
|
|
|
|
|
}
|
|
|
|
|
this.parsePsdDir(args.input, args.output);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
if (!args.output) {
|
|
|
|
|
let input_dir = path__default["default"].dirname(args.input);
|
|
|
|
|
args.output = path__default["default"].join(input_dir, "psd2ui");
|
|
|
|
|
}
|
|
|
|
|
this.parsePsd(args.input, args.output);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
// 检查参数
|
|
|
|
|
checkArgs(args) {
|
|
|
|
|
if (!args.input) {
|
|
|
|
|
console.error(`请设置 --input`);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (!fs__default["default"].existsSync(args.input)) {
|
|
|
|
|
console.error(`输入路径不存在: ${args.input}`);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
parsePsdDir(dir, outDir) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
// 清空目录
|
|
|
|
|
fs__default["default"].emptyDirSync(outDir);
|
|
|
|
|
let psds = fileUtils.filterFile(dir, (fileName) => {
|
|
|
|
|
let extname = path__default["default"].extname(fileName);
|
|
|
|
|
if (extname == ".psd") {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
});
|
|
|
|
|
for (let i = 0; i < psds.length; i++) {
|
|
|
|
|
const element = psds[i];
|
|
|
|
|
yield this.parsePsd(element, outDir);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
parsePsd(psdPath, outDir) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
// 每开始一个新的 psd 清理掉上一个 psd 的图
|
|
|
|
|
imageMgr.clear();
|
|
|
|
|
this.textObjects.length = 0;
|
|
|
|
|
console.log(`=========================================`);
|
|
|
|
|
console.log(`处理 ${psdPath} 文件`);
|
|
|
|
|
let psdName = path__default["default"].basename(psdPath, ".psd");
|
|
|
|
|
let buffer = fs__default["default"].readFileSync(psdPath);
|
|
|
|
|
const psdFile = psd__namespace.readPsd(buffer);
|
|
|
|
|
let psdRoot = parser.parseLayer(psdFile);
|
|
|
|
|
psdRoot.name = psdName;
|
|
|
|
|
let prefabDir = path__default["default"].join(outDir, psdName);
|
|
|
|
|
let textureDir = path__default["default"].join(prefabDir, "textures");
|
|
|
|
|
fs__default["default"].mkdirsSync(prefabDir); // 创建预制体根目录
|
|
|
|
|
fs__default["default"].emptyDirSync(prefabDir);
|
|
|
|
|
fs__default["default"].mkdirsSync(textureDir); //创建 图片目录
|
|
|
|
|
yield this.saveImage(textureDir);
|
|
|
|
|
yield this.saveTextFile(psdRoot, prefabDir);
|
|
|
|
|
console.log(`psd2ui ${psdPath} 处理完成`);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
saveImage(out) {
|
|
|
|
|
let images = imageMgr.getAllImage();
|
|
|
|
|
let idx = 0;
|
|
|
|
|
images.forEach((psdImage, k) => {
|
|
|
|
|
// 查找镜像
|
|
|
|
|
let _layer = imageMgr.getSerialNumberImage(psdImage);
|
|
|
|
|
let name = `${_layer.imgName}_${idx}`;
|
|
|
|
|
console.log(`保存图片 [${_layer.imgName}] 重命名为 [${name}] md5: ${_layer.md5}`);
|
|
|
|
|
let fullpath = path__default["default"].join(out, `${name}.png`);
|
|
|
|
|
fs__default["default"].writeFileSync(fullpath, _layer.imgBuffer);
|
|
|
|
|
idx++;
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
saveTextFile(psdRoot, out) {
|
|
|
|
|
this.scanText(psdRoot, psdRoot);
|
|
|
|
|
let textContent = JSON.stringify(this.textObjects, null, 2);
|
|
|
|
|
let fullpath = path__default["default"].join(out, `text.txt`);
|
|
|
|
|
fs__default["default"].writeFileSync(fullpath, textContent, { encoding: "utf-8" });
|
|
|
|
|
}
|
|
|
|
|
scanText(layer, psdRoot) {
|
|
|
|
|
if (layer instanceof PsdGroup) {
|
|
|
|
|
for (let i = 0; i < layer.children.length; i++) {
|
|
|
|
|
const childLayer = layer.children[i];
|
|
|
|
|
this.scanText(childLayer, psdRoot);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (layer instanceof PsdText) {
|
|
|
|
|
let textObj = {
|
|
|
|
|
text: layer.text,
|
|
|
|
|
fontSize: layer.fontSize,
|
|
|
|
|
color: `#${layer.color.toHEX()}`
|
|
|
|
|
};
|
|
|
|
|
// 有描边
|
|
|
|
|
if (layer.outline) {
|
|
|
|
|
textObj.outlineWidth = layer.outline.width;
|
|
|
|
|
textObj.outlineColor = `#${layer.outline.color.toHEX()}`;
|
|
|
|
|
}
|
|
|
|
|
this.textObjects.push(textObj);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
static getInstance() {
|
|
|
|
|
if (!this._instance) {
|
|
|
|
|
this._instance = new ExportImageMgr();
|
|
|
|
|
}
|
|
|
|
|
return this._instance;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
ExportImageMgr._instance = null;
|
|
|
|
|
let exportImageMgr = ExportImageMgr.getInstance();
|
|
|
|
|
|
|
|
|
|
// 3.4.x
|
|
|
|
|
let CCUIOpacity = class CCUIOpacity extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this._opacity = 255;
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCUIOpacity.prototype, "_opacity", void 0);
|
|
|
|
|
CCUIOpacity = __decorate([
|
|
|
|
|
cctype("cc.UIOpacity")
|
|
|
|
|
], CCUIOpacity);
|
|
|
|
|
|
|
|
|
|
// 3.4.x
|
|
|
|
|
let CCUITransform = class CCUITransform extends CCComponent {
|
|
|
|
|
constructor() {
|
|
|
|
|
super(...arguments);
|
|
|
|
|
this._contentSize = new CCSize();
|
|
|
|
|
this._anchorPoint = new CCVec2(0, 0);
|
|
|
|
|
}
|
|
|
|
|
updateWithLayer(psdLayer) {
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCUITransform.prototype, "_contentSize", void 0);
|
|
|
|
|
__decorate([
|
|
|
|
|
ccversion(EditorVersion.v342)
|
|
|
|
|
], CCUITransform.prototype, "_anchorPoint", void 0);
|
|
|
|
|
CCUITransform = __decorate([
|
|
|
|
|
cctype("cc.UITransform")
|
|
|
|
|
], CCUITransform);
|
|
|
|
|
|
|
|
|
|
//ag-psd 使用 参考 https://github.com/Agamnentzar/ag-psd/blob/HEAD/README_PSD.md
|
|
|
|
|
/***
|
|
|
|
|
* 执行流程
|
|
|
|
|
* - 首次运行,先读取项目文件夹下所有图片资源,进行 md5 缓存
|
|
|
|
|
*
|
|
|
|
|
* - 加载缓存文件
|
|
|
|
|
* - 处理 psd
|
|
|
|
|
* - 通过 md5 判断是否已经存在资源,如果存在, 则不再导出,预制体中使用已存在的资源的 uuid
|
|
|
|
|
*
|
|
|
|
|
*/
|
|
|
|
|
console.log(`当前目录: `, __dirname);
|
|
|
|
|
class Main {
|
|
|
|
|
constructor() {
|
|
|
|
|
this.spriteFrameMetaContent = "";
|
|
|
|
|
this.prefabMetaContent = "";
|
|
|
|
|
this.psdConfig = null;
|
|
|
|
|
// 强制导出图片
|
|
|
|
|
this.isForceImg = false;
|
|
|
|
|
}
|
|
|
|
|
test() {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
console.log(`Main-> test`);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
// 首先加载 meta 模板
|
|
|
|
|
loadMetaTemplete() {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
this.spriteFrameMetaContent = fs__default["default"].readFileSync(path__default["default"].join(__dirname, `../assets/cc/meta/CCSpriteFrame.meta.${EditorVersion[config.editorVersion]}`), "utf-8");
|
|
|
|
|
this.prefabMetaContent = fs__default["default"].readFileSync(path__default["default"].join(__dirname, `../assets/cc/meta/CCPrefab.meta.${EditorVersion[config.editorVersion]}`), "utf-8");
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
// 加载配置
|
|
|
|
|
loadPsdConfig(filepath) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
if (!fs__default["default"].existsSync(filepath)) {
|
|
|
|
|
console.log(`Main-> 配置 ${filepath} 不存在`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
let psdConfig = fs__default["default"].readFileSync(filepath, "utf-8");
|
|
|
|
|
this.psdConfig = JSON.parse(psdConfig);
|
|
|
|
|
// 合并配置
|
|
|
|
|
for (const key in this.psdConfig) {
|
|
|
|
|
if (key in config) {
|
|
|
|
|
if (typeof this.psdConfig[key] === 'object') {
|
|
|
|
|
config[key] = Object.assign({}, config[key], this.psdConfig[key]);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
config[key] = this.psdConfig[key] || config[key];
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
exec(args) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
args = mergeAlias(args);
|
|
|
|
|
if (args.help) {
|
|
|
|
|
console.log(`help:\n`, config.help);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
// 只导出图片
|
|
|
|
|
if (args["img-only"]) {
|
|
|
|
|
exportImageMgr.exec(args);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
let writeCache = () => __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
// 写入缓存
|
|
|
|
|
if (args.cache) {
|
|
|
|
|
fs__default["default"].mkdirsSync(path__default["default"].dirname(args.cache));
|
|
|
|
|
yield imageCacheMgr.saveImageMap(args.cache);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
// 设置引擎版本
|
|
|
|
|
if (args["engine-version"]) {
|
|
|
|
|
config.editorVersion = EditorVersion[args["engine-version"]];
|
|
|
|
|
}
|
|
|
|
|
console.log(`Main-> 数据版本 ${EditorVersion[config.editorVersion]}`);
|
|
|
|
|
if (args.init && (!args["project-assets"] || !args.cache)) {
|
|
|
|
|
console.log(`psd2ui --init 无法处理,请设置 --project-assets`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// 创建缓存文件
|
|
|
|
|
if (args.cache && !fs__default["default"].existsSync(args.cache)) {
|
|
|
|
|
yield writeCache();
|
|
|
|
|
}
|
|
|
|
|
// 在没有缓存文件或者 指定重新缓存的时候,读取项目资源
|
|
|
|
|
if (args["project-assets"] && (args["cache-remake"] || args.init)) {
|
|
|
|
|
yield imageCacheMgr.loadImages(args["project-assets"]);
|
|
|
|
|
// 先写入一次
|
|
|
|
|
writeCache();
|
|
|
|
|
if (args.init) {
|
|
|
|
|
console.log(`psd2ui 缓存完成`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 检查参数
|
|
|
|
|
if (!this.checkArgs(args)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (args.cache) {
|
|
|
|
|
yield imageCacheMgr.initWithPath(args.cache);
|
|
|
|
|
}
|
|
|
|
|
// 加载 meta 文件模板
|
|
|
|
|
yield this.loadMetaTemplete();
|
|
|
|
|
if (args.config) {
|
|
|
|
|
yield this.loadPsdConfig(args.config);
|
|
|
|
|
}
|
|
|
|
|
this.isForceImg = !!args["force-img"];
|
|
|
|
|
PsdLayer.isPinyin = args.pinyin;
|
|
|
|
|
// 判断输入是文件夹还是文件
|
|
|
|
|
let stat = fs__default["default"].lstatSync(args.input);
|
|
|
|
|
let isDirectory = stat.isDirectory();
|
|
|
|
|
if (isDirectory) {
|
|
|
|
|
if (!args.output) {
|
|
|
|
|
args.output = path__default["default"].join(args.input, "psd2ui");
|
|
|
|
|
}
|
|
|
|
|
this.parsePsdDir(args.input, args.output);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
if (!args.output) {
|
|
|
|
|
let input_dir = path__default["default"].dirname(args.input);
|
|
|
|
|
args.output = path__default["default"].join(input_dir, "psd2ui");
|
|
|
|
|
}
|
|
|
|
|
this.parsePsd(args.input, args.output);
|
|
|
|
|
}
|
|
|
|
|
// 写入缓存
|
|
|
|
|
yield writeCache();
|
|
|
|
|
console.log(`psd2ui 导出完成`);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
// 检查参数
|
|
|
|
|
checkArgs(args) {
|
|
|
|
|
if (!args.input) {
|
|
|
|
|
console.error(`请设置 --input`);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (!fs__default["default"].existsSync(args.input)) {
|
|
|
|
|
console.error(`输入路径不存在: ${args.input}`);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (args["engine-version"]) {
|
|
|
|
|
let editorVersion = EditorVersion[args["engine-version"]];
|
|
|
|
|
switch (editorVersion) {
|
|
|
|
|
case EditorVersion.v249:
|
|
|
|
|
case EditorVersion.v342:
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
console.log(`暂未实现该引擎版本 ${args["engine-version"]}`);
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
parsePsdDir(dir, outDir) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
// 清空目录
|
|
|
|
|
// fs.emptyDirSync(outDir);
|
|
|
|
|
let psds = fileUtils.filterFile(dir, (fileName) => {
|
|
|
|
|
let extname = path__default["default"].extname(fileName);
|
|
|
|
|
if (extname == ".psd") {
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
});
|
|
|
|
|
for (let i = 0; i < psds.length; i++) {
|
|
|
|
|
const element = psds[i];
|
|
|
|
|
yield this.parsePsd(element, outDir);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
parsePsd(psdPath, outDir) {
|
|
|
|
|
return __awaiter(this, void 0, void 0, function* () {
|
|
|
|
|
// 每开始一个新的 psd 清理掉上一个 psd 的图
|
|
|
|
|
imageMgr.clear();
|
|
|
|
|
console.log(`=========================================`);
|
|
|
|
|
console.log(`处理 ${psdPath} 文件`);
|
|
|
|
|
let psdName = path__default["default"].basename(psdPath, ".psd");
|
|
|
|
|
let buffer = fs__default["default"].readFileSync(psdPath);
|
|
|
|
|
const psdFile = psd__namespace.readPsd(buffer);
|
|
|
|
|
let psdRoot = parser.parseLayer(psdFile);
|
|
|
|
|
psdRoot.name = psdName;
|
|
|
|
|
let prefabDir = path__default["default"].join(outDir, psdName);
|
|
|
|
|
let textureDir = path__default["default"].join(prefabDir, "textures");
|
|
|
|
|
fs__default["default"].mkdirsSync(prefabDir); // 创建预制体根目录
|
|
|
|
|
// fs.emptyDirSync(prefabDir);
|
|
|
|
|
fs__default["default"].mkdirsSync(textureDir); //创建 图片目录
|
|
|
|
|
yield this.saveImage(textureDir);
|
|
|
|
|
yield this.buildPrefab(psdRoot);
|
|
|
|
|
yield this.savePrefab(psdRoot, prefabDir);
|
|
|
|
|
console.log(`psd2ui ${psdPath} 处理完成`);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
buildPrefab(psdRoot) {
|
|
|
|
|
let prefab = new CCPrefab();
|
|
|
|
|
psdRoot.pushObject(prefab);
|
|
|
|
|
let data = this.createCCNode(psdRoot, psdRoot);
|
|
|
|
|
prefab.data = { __id__: data.idx };
|
|
|
|
|
// 后期处理
|
|
|
|
|
this.postUIObject(psdRoot, psdRoot);
|
|
|
|
|
}
|
|
|
|
|
createCCNode(layer, psdRoot) {
|
|
|
|
|
let node = new CCNode(psdRoot);
|
|
|
|
|
layer.uiObject = node;
|
|
|
|
|
node._name = layer.name; //layer.attr?.name || layer.name;
|
|
|
|
|
node._active = !layer.hidden;
|
|
|
|
|
node._opacity = layer.opacity;
|
|
|
|
|
if (config.editorVersion >= EditorVersion.v342) {
|
|
|
|
|
// 3.4.x
|
|
|
|
|
if (layer.opacity !== 255) {
|
|
|
|
|
let uiOpacity = new CCUIOpacity();
|
|
|
|
|
uiOpacity._opacity = layer.opacity;
|
|
|
|
|
uiOpacity.updateWithLayer(layer);
|
|
|
|
|
node.addComponent(uiOpacity);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// 劫持尺寸设置,使用 psd 中配置的尺寸,这里不对原数据进行修改
|
|
|
|
|
let size = new CCSize(layer.size.width, layer.size.height);
|
|
|
|
|
// if (layer.attr?.comps.size) {
|
|
|
|
|
// let _attrSize = layer.attr.comps.size;
|
|
|
|
|
// size.width = _attrSize.w ?? size.width;
|
|
|
|
|
// size.height = _attrSize.h ?? size.height;
|
|
|
|
|
// }
|
|
|
|
|
// // 对缩放进行处理
|
|
|
|
|
// size.width = Math.round(Math.abs(size.width / layer.scale.x));
|
|
|
|
|
// size.height = Math.round(Math.abs(size.height / layer.scale.y));
|
|
|
|
|
// 配置的位置 Y 偏移
|
|
|
|
|
let offsetY = 0;
|
|
|
|
|
if (layer instanceof PsdText) {
|
|
|
|
|
offsetY = layer.offsetY;
|
|
|
|
|
}
|
|
|
|
|
node._contentSize = size;
|
|
|
|
|
// 更新一下位置 // 根据图层名字设置 锚点,位置, 因为没有对原始数据进行修改,所以这里不考虑 缩放
|
|
|
|
|
layer.updatePositionWithAR();
|
|
|
|
|
// 2.4.9
|
|
|
|
|
node._trs.setPosition(layer.position.x, layer.position.y + offsetY, 0);
|
|
|
|
|
node._trs.setRotation(0, 0, 0, 1);
|
|
|
|
|
node._trs.setScale(layer.scale.x, layer.scale.y, layer.scale.z);
|
|
|
|
|
node._anchorPoint = new CCVec2(layer.anchorPoint.x, layer.anchorPoint.y);
|
|
|
|
|
if (config.editorVersion >= EditorVersion.v342) {
|
|
|
|
|
// 3.4.x
|
|
|
|
|
node._lpos = new CCVec3(layer.position.x, layer.position.y + offsetY, 0);
|
|
|
|
|
node._lrot = new CCVec3(0, 0, 0);
|
|
|
|
|
node._lscale = new CCVec3(layer.scale.x, layer.scale.y, layer.scale.z);
|
|
|
|
|
node._euler = new CCVec3();
|
|
|
|
|
// 3.4.x
|
|
|
|
|
let uiTransform = new CCUITransform();
|
|
|
|
|
uiTransform._contentSize = size;
|
|
|
|
|
uiTransform._anchorPoint = node._anchorPoint;
|
|
|
|
|
uiTransform.updateWithLayer(layer);
|
|
|
|
|
node.addComponent(uiTransform);
|
|
|
|
|
}
|
|
|
|
|
//
|
|
|
|
|
if (layer instanceof PsdGroup) {
|
|
|
|
|
for (let i = 0; i < layer.children.length; i++) {
|
|
|
|
|
const childLayer = layer.children[i];
|
|
|
|
|
let childNode = this.createCCNode(childLayer, psdRoot);
|
|
|
|
|
childNode && node.addChild(childNode);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else if (layer instanceof PsdImage) {
|
|
|
|
|
let sprite = new CCSprite();
|
|
|
|
|
node.addComponent(sprite);
|
|
|
|
|
sprite._materials.push({
|
|
|
|
|
__uuid__: config.SpriteFrame_Material
|
|
|
|
|
});
|
|
|
|
|
sprite.updateWithLayer(layer);
|
|
|
|
|
if (layer.isIgnore()) ;
|
|
|
|
|
else {
|
|
|
|
|
// 查找绑定的图像
|
|
|
|
|
let _layer = imageMgr.getSerialNumberImage(layer);
|
|
|
|
|
// 根据原始图片自动计算缩放
|
|
|
|
|
let scaleX = layer.textureSize.width / _layer.textureSize.width;
|
|
|
|
|
let scaleY = layer.textureSize.height / _layer.textureSize.height;
|
|
|
|
|
if (scaleX != 1 || scaleY != 1) {
|
|
|
|
|
layer.scale = new Vec3((layer.isFlipX() ? -1 : 1) * scaleX, (layer.isFlipY() ? -1 : 1) * scaleY, 1);
|
|
|
|
|
node._trs.setScale(layer.scale.x, layer.scale.y, layer.scale.z);
|
|
|
|
|
node._lscale = new CCVec3(layer.scale.x, layer.scale.y, layer.scale.z);
|
|
|
|
|
}
|
|
|
|
|
// 使用已缓存的 图片 的 uuid
|
|
|
|
|
let imageWarp = imageCacheMgr.get(_layer.md5);
|
|
|
|
|
sprite.setSpriteFrame(imageWarp ? imageWarp.textureUuid : _layer.textureUuid);
|
|
|
|
|
}
|
|
|
|
|
this.applyConfig(sprite);
|
|
|
|
|
}
|
|
|
|
|
else if (layer instanceof PsdText) {
|
|
|
|
|
let label = new CCLabel();
|
|
|
|
|
node.addComponent(label);
|
|
|
|
|
node._color.set(layer.color);
|
|
|
|
|
label._color.set(layer.color);
|
|
|
|
|
label._materials.push({
|
|
|
|
|
__uuid__: config.Label_Material
|
|
|
|
|
});
|
|
|
|
|
label.updateWithLayer(layer);
|
|
|
|
|
this.applyConfig(label);
|
|
|
|
|
// 有描边
|
|
|
|
|
if (layer.outline) {
|
|
|
|
|
let labelOutline = new CCLabelOutline();
|
|
|
|
|
node.addComponent(labelOutline);
|
|
|
|
|
labelOutline.updateWithLayer(layer);
|
|
|
|
|
this.applyConfig(labelOutline);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Button / Toggle / ProgressBar
|
|
|
|
|
if (layer.attr) {
|
|
|
|
|
for (const key in layer.attr.comps) {
|
|
|
|
|
if (Object.prototype.hasOwnProperty.call(layer.attr.comps, key) && layer.attr.comps[key]) {
|
|
|
|
|
let ctor = config.CompMappings[key];
|
|
|
|
|
if (ctor) {
|
|
|
|
|
let comp = new ctor();
|
|
|
|
|
node.addComponent(comp);
|
|
|
|
|
comp.updateWithLayer(layer);
|
|
|
|
|
this.applyConfig(comp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
this.createPrefabInfo(layer, psdRoot);
|
|
|
|
|
return node;
|
|
|
|
|
}
|
|
|
|
|
createPrefabInfo(layer, psdRoot) {
|
|
|
|
|
let node = layer.uiObject;
|
|
|
|
|
let prefabInfo = new CCPrefabInfo();
|
|
|
|
|
let idx = psdRoot.pushObject(prefabInfo);
|
|
|
|
|
node._prefab = { __id__: idx };
|
|
|
|
|
}
|
|
|
|
|
// 后处理
|
|
|
|
|
postUIObject(layer, psdRoot) {
|
|
|
|
|
}
|
|
|
|
|
saveImage(out) {
|
|
|
|
|
let images = imageMgr.getAllImage();
|
|
|
|
|
images.forEach((psdImage, k) => {
|
|
|
|
|
// 查找镜像
|
|
|
|
|
let _layer = imageMgr.getSerialNumberImage(psdImage);
|
|
|
|
|
// 查找已缓存的相同图像
|
|
|
|
|
let imageWarp = imageCacheMgr.get(_layer.md5);
|
|
|
|
|
// 不是强制导出的话,判断是否已经导出过
|
|
|
|
|
if (!this.isForceImg) {
|
|
|
|
|
// 判断是否已经导出过相同 md5 的资源,不再重复导出
|
|
|
|
|
if (imageWarp === null || imageWarp === void 0 ? void 0 : imageWarp.isOutput) {
|
|
|
|
|
console.log(`已有相同资源,不再导出 [${psdImage.imgName}] md5: ${psdImage.md5}`);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
console.log(`保存图片 [${_layer.imgName}] md5: ${_layer.md5}`);
|
|
|
|
|
imageWarp && (imageWarp.isOutput = true);
|
|
|
|
|
let fullPath = path__default["default"].join(out, `${_layer.imgName}.png`);
|
|
|
|
|
fs__default["default"].writeFileSync(fullPath, _layer.imgBuffer);
|
|
|
|
|
this.saveImageMeta(_layer, fullPath);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
saveImageMeta(layer, fullPath) {
|
|
|
|
|
let _layer = imageMgr.getSerialNumberImage(layer);
|
|
|
|
|
let imageWarp = imageCacheMgr.get(_layer.md5);
|
|
|
|
|
if (!imageWarp) {
|
|
|
|
|
imageWarp = _layer;
|
|
|
|
|
}
|
|
|
|
|
// 2.4.9 =-> SPRITE_FRAME_UUID
|
|
|
|
|
let meta = this.spriteFrameMetaContent.replace(/\$SPRITE_FRAME_UUID/g, imageWarp.uuid);
|
|
|
|
|
meta = meta.replace(/\$TEXTURE_UUID/g, imageWarp.textureUuid);
|
|
|
|
|
meta = meta.replace(/\$FILE_NAME/g, _layer.imgName);
|
|
|
|
|
meta = meta.replace(/\$WIDTH/g, _layer.textureSize.width);
|
|
|
|
|
meta = meta.replace(/\$HEIGHT/g, _layer.textureSize.height);
|
|
|
|
|
let s9 = _layer.s9 || {
|
|
|
|
|
b: 0, t: 0, l: 0, r: 0,
|
|
|
|
|
};
|
|
|
|
|
meta = meta.replace(/\$BORDER_TOP/g, s9.t);
|
|
|
|
|
meta = meta.replace(/\$BORDER_BOTTOM/g, s9.b);
|
|
|
|
|
meta = meta.replace(/\$BORDER_LEFT/g, s9.l);
|
|
|
|
|
meta = meta.replace(/\$BORDER_RIGHT/g, s9.r);
|
|
|
|
|
fs__default["default"].writeFileSync(fullPath + `.meta`, meta);
|
|
|
|
|
}
|
|
|
|
|
savePrefab(psdDoc, out) {
|
|
|
|
|
let fullpath = path__default["default"].join(out, `${psdDoc.name}.prefab`);
|
|
|
|
|
fs__default["default"].writeFileSync(fullpath, JSON.stringify(psdDoc.objectArray, null, 2));
|
|
|
|
|
this.savePrefabMeta(psdDoc, fullpath);
|
|
|
|
|
}
|
|
|
|
|
savePrefabMeta(psdDoc, fullpath) {
|
|
|
|
|
let meta = this.prefabMetaContent.replace(/\$PREFB_UUID/g, psdDoc.uuid);
|
|
|
|
|
fs__default["default"].writeFileSync(fullpath + `.meta`, meta);
|
|
|
|
|
}
|
|
|
|
|
applyConfig(comp) {
|
|
|
|
|
if (!this.psdConfig) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (comp.__type__ in this.psdConfig) {
|
|
|
|
|
let compConfig = this.psdConfig[comp.__type__];
|
|
|
|
|
for (const key in compConfig) {
|
|
|
|
|
if (Object.prototype.hasOwnProperty.call(compConfig, key)) {
|
|
|
|
|
const element = compConfig[key];
|
|
|
|
|
comp[key] = element;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/** 合并别名 */
|
|
|
|
|
function mergeAlias(args) {
|
|
|
|
|
// 如果是 json 对象参数
|
|
|
|
|
if (args.json) {
|
|
|
|
|
let base64 = args.json;
|
|
|
|
|
// 解码 json
|
|
|
|
|
args = JSON.parse(Buffer.from(base64, "base64").toString());
|
|
|
|
|
// // 编码
|
|
|
|
|
// let jsonContent = JSON.stringify(args);
|
|
|
|
|
// let base64 = Buffer.from(jsonContent).toString("base64");
|
|
|
|
|
}
|
|
|
|
|
args.help = args.help || args.h;
|
|
|
|
|
args.input = args.input || args.in;
|
|
|
|
|
args.output = args.output || args.out;
|
|
|
|
|
args["engine-version"] = args["engine-version"] || args.ev;
|
|
|
|
|
args["project-assets"] = args["project-assets"] || args.p;
|
|
|
|
|
args["cache-remake"] = args["cache-remake"] || args.crm;
|
|
|
|
|
args["force-img"] = args["force-img"] || args.fimg;
|
|
|
|
|
args.pinyin = args.pinyin || args.py;
|
|
|
|
|
args.cache = args.cache || args.c;
|
|
|
|
|
args.init = args.init || args.i;
|
|
|
|
|
args.config = args.config;
|
|
|
|
|
return args;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// ##################
|
|
|
|
|
// 输入
|
|
|
|
|
const oldArgs = process.argv.slice(2);
|
|
|
|
|
const args = minimist__default["default"](oldArgs);
|
|
|
|
|
let main = new Main();
|
|
|
|
|
if (oldArgs.length) {
|
|
|
|
|
main.exec(args);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
// 测试
|
|
|
|
|
main.test();
|
|
|
|
|
}
|
|
|
|
|
// ##################
|
|
|
|
|
|
|
|
|
|
}));
|