diff --git a/source/src/devtools/ui/index.vue b/source/src/devtools/ui/index.vue
index 6ead9b4..7a0ad8f 100644
--- a/source/src/devtools/ui/index.vue
+++ b/source/src/devtools/ui/index.vue
@@ -11,7 +11,8 @@
diff --git a/source/src/devtools/ui/ui-prop.vue b/source/src/devtools/ui/ui-prop.vue
index 4c44847..6153eeb 100644
--- a/source/src/devtools/ui/ui-prop.vue
+++ b/source/src/devtools/ui/ui-prop.vue
@@ -210,6 +210,10 @@ export default class UiProp extends Vue {
return this.value && (this.value.type === DataType.Image)
}
+ isImageValid() {
+ return !!this.value.data;
+ }
+
isEngine() {
return this.value && (this.value.type === DataType.Engine)
}
diff --git a/source/src/inject/index.ts b/source/src/inject/index.ts
index 6bb7a5b..f97a204 100644
--- a/source/src/inject/index.ts
+++ b/source/src/inject/index.ts
@@ -173,7 +173,7 @@ class CCInspector {
data.active = !!node.active;
}
this.inspectorGameMemoryStorage[node.uuid] = node;
- let nodeChildren = node.getChildren();
+ let nodeChildren = node.children;
for (let i = 0; i < nodeChildren.length; i++) {
let childItem = nodeChildren[i];
let treeData = new TreeData();
@@ -259,12 +259,14 @@ class CCInspector {
const path: Array
= options.path;
if (ctor && value instanceof ctor) {
// 2.4.6 没有了这个属性
+ data.path = path;
if (value.hasOwnProperty("_textureFilename")) {
- data.path = path;
//@ts-ignore
data.data = `${window.location.origin}/${value._textureFilename}`;
- return data;
+ } else {
+ data.data = null;
}
+ return data;
}
return null;
}
@@ -330,14 +332,18 @@ class CCInspector {
if (typeof propertyValue === "object") {
let ctorName = propertyValue.constructor?.name;
if (ctorName) {
- if (ctorName.startsWith("cc_")) {
+ if (ctorName.startsWith("cc_") ||
+ // 2.4.0
+ ctorName === "CCClass") {
info = new EngineData();
info.engineType = ctorName;
info.engineName = propertyValue.name;
info.engineUUID = propertyValue.uuid;
}
- } else {
+ }
+ if (!info) {
// 空{}
+ // MaterialVariant 2.4.0
info = this._buildObjectData({
data: new ObjectData(),
path: path,