梳理事件流

This commit is contained in:
xuyanfeng 2021-04-28 13:59:16 +08:00
parent 7b3ee52a6d
commit c4fb53646f
9 changed files with 167 additions and 141 deletions

View File

@ -1,6 +1,4 @@
import * as PluginMsg from "./core/plugin-msg"
import {PluginEvent} from "@/devtools/type";
import {MsgInclude} from "./core/plugin-msg";
import {PluginEvent, Page, Msg} from "@/core/types";
let Devtools: chrome.runtime.Port | null = null;
let Content: chrome.runtime.Port | null = null;
@ -8,12 +6,13 @@ console.log('on background')
chrome.runtime.onConnect.addListener((port: chrome.runtime.Port) => {
switch (port.name) {
case PluginMsg.Page.Devtools: {
case Page.Devtools: {
Devtools = port;
onPortConnect(port,
(data: PluginEvent) => {
// 从devtools过来的消息统一派发到Content中
if (MsgInclude(data.msg)) {
if (data.target === Page.Background) {
data.target = Page.Content;
Content && Content.postMessage(data)
}
},
@ -22,7 +21,7 @@ chrome.runtime.onConnect.addListener((port: chrome.runtime.Port) => {
})
break;
}
case PluginMsg.Page.Content: {
case Page.Content: {
Content = port;
onPortConnect(port,
() => {
@ -41,6 +40,7 @@ function onPortConnect(port: chrome.runtime.Port, onMsg: Function, onDisconnect:
console.log(`%c[Connect] ${port.name}`, "color:blue;");
port.onMessage.addListener((data: any, sender: any) => {
console.log(`%c[Connect-Message] ${sender.name}\n${JSON.stringify(data)}`, "color:green;")
// 如果多个页面都监听 onMessage 事件,对于某一次事件只有第一次调用 sendResponse() 能成功发出回应,所有其他回应将被忽略。
// sender.postMessage(data);
onMsg && onMsg(data);
});
@ -53,10 +53,11 @@ function onPortConnect(port: chrome.runtime.Port, onMsg: Function, onDisconnect:
// background.js 更像是一个主进程,负责整个插件的调度,生命周期和chrome保持一致
// 监听来自content.js发来的事件将消息转发到devtools
chrome.runtime.onMessage.addListener((request: any, sender: any, sendResponse: any) => {
console.log(`%c[Message]url:${sender.url}]\n${JSON.stringify(request)}`, 'color:green')
sendResponse && sendResponse(request);
if (MsgInclude(request.msg)) {
chrome.runtime.onMessage.addListener((request: PluginEvent, sender: any, sendResponse: any) => {
if (request.target === Page.Background) {
request.target = Page.Devtools;
console.log(`%c[Message]url:${sender.url}]\n${JSON.stringify(request)}`, 'color:green')
sendResponse && sendResponse(request);
Devtools && Devtools.postMessage(request);
}
}
@ -65,9 +66,9 @@ chrome.runtime.onMessage.addListener((request: any, sender: any, sendResponse: a
chrome.tabs.onUpdated.addListener(function (tabId, changeInfo, tab) {
if (changeInfo.status === "complete") {
// 加载新的url
if (Content) {
Content.postMessage(new PluginEvent(PluginMsg.Msg.UrlChange, {url: tab.favIconUrl}));
}
// if (Content) {
// Content.postMessage(new PluginEvent(Msg.UrlChange, {url: tab.favIconUrl}));
// }
}
})

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@ -1,29 +1,35 @@
// content.js 和原始界面共享DOM具有操作dom的能力
// 但是不共享js,要想访问页面js,只能通过注入的方式
import * as PluginMsg from './core/plugin-msg'
import {injectScript} from "@/core/util";
import {PluginEvent} from "@/devtools/type";
import {PluginEvent, Page, Msg} from "@/core/types";
injectScript("js/inject.js");
// 和background.js保持长连接通讯
let conn = chrome.runtime.connect({name: PluginMsg.Page.Content})
conn.onMessage.addListener(function (data) {
let conn = chrome.runtime.connect({name: Page.Content})
conn.onMessage.addListener((data: PluginEvent, sender) => {
// 将background.js的消息返回到injection.js
console.log(`%c[Connect-Message] ${JSON.stringify(data)}`, "color:green;")
window.postMessage(data, "*");
if (data.target === Page.Content) {
data.target = Page.Inject;
window.postMessage(data, "*");
}
})
// 接受来自inject.js的消息数据,然后中转到background.js
// window.addEventListener('message', function (event) {
// let data = event.data;
// console.log(`%c[Window-Message] ${JSON.stringify(data)}`, "color:green;");
// chrome.runtime.sendMessage(data);
// }, false);
window.addEventListener('message', function (event) {
let data: PluginEvent = event.data;
console.log(`%c[Window-Message] ${JSON.stringify(data)}`, "color:green;");
if (data.target === Page.Inject) {
data.target = Page.Background;
chrome.runtime.sendMessage(data);
}
}, false);
let gameCanvas = document.querySelector("#GameCanvas");
if (!gameCanvas) {
let sendData = new PluginEvent(PluginMsg.Msg.Support, {
let sendData = new PluginEvent(Page.Background, Msg.Support, {
support: false,
msg: "未发现GameCanvas,不支持调试游戏!"
})

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@ -1,29 +0,0 @@
export const Page = {
Inject: "Inject",
Devtools: "Devtools",
Content: "Content",
Popup: "Popup",
Options: "Options",
}
export const Msg = {
NodeInfo: "node-info",// 具体的节点信息
TreeInfo: "tree-info",// 节点树信息
Support: "game-support",// 游戏支持信息
MemoryInfo: "memory-info",//
TabsInfo: "tabs_info", // 当前页面信息
UrlChange: "url_change", // 网址发生变化
SetProperty: "set-property", // 设置node属性
}
export function MsgInclude(msg: string) {
for (let key in Msg) {
if (Msg.hasOwnProperty(key)) {
//@ts-ignore
let m = Msg[key] as string;
if (m === msg) {
return true
}
}
}
return false;
}

56
source/src/core/types.ts Normal file
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@ -0,0 +1,56 @@
export enum Page {
Inject = "Inject",
Devtools = "Devtools",
Background = 'Background',
Content = "Content",
Popup = "Popup",
Options = "Options",
}
export enum Msg {
NodeInfo = "node-info",// 具体的节点信息
TreeInfo = "tree-info",// 节点树信息
Support = "game-support",// 游戏支持信息
MemoryInfo = "memory-info",//
TabsInfo = "tabs_info", // 当前页面信息
UrlChange = "url_change", // 网址发生变化
SetProperty = "set-property", // 设置node属性
}
export class PluginEvent {
msg: Msg | null = null;
data: any = null;
target: Page | null = null; // 事件要发送的目标
constructor(target: Page, msg: Msg, data?: any) {
if (PageInclude(target)) {
this.target = target;
this.msg = msg;
this.data = data || null;
} else {
console.warn(`无效的target: ${target}`)
}
}
}
function inEnum(enumValues: any, value: Page | Msg) {
for (let key in enumValues) {
if (enumValues.hasOwnProperty(key)) {
//@ts-ignore
let itemEnum = enumValues[key] as string;
if (itemEnum === value) {
return true
}
}
}
return false;
}
export function PageInclude(page: Page) {
return inEnum(Page, page);
}
export function MsgInclude(msg: Msg) {
return inEnum(Msg, msg)
}

View File

@ -1,12 +1,11 @@
import * as PluginMsg from "@/core/plugin-msg";
import {PluginEvent} from "@/devtools/type";
import {PluginEvent, Page} from "@/core/types";
class ConnectBackground {
connect: chrome.runtime.Port | null = null;
constructor() {
if (chrome && chrome.runtime) {
this.connect = chrome.runtime.connect({name: PluginMsg.Page.Devtools});
this.connect = chrome.runtime.connect({name: Page.Devtools});
this.connect.onDisconnect.addListener(() => {
console.log(`%c[Connect-Dis]`, 'color:red;')
this.connect = null;
@ -23,7 +22,7 @@ class ConnectBackground {
}
}
postMessage(data: PluginEvent) {
postMessageToBackground(data: PluginEvent) {
if (this.connect) {
this.connect.postMessage(data)
} else {

View File

@ -45,10 +45,10 @@
import Vue from "vue";
import {Component} from "vue-property-decorator";
import properties from "./propertys.vue";
import {DataSupport, PluginEvent, NodeData} from "@/devtools/type";
import {DataSupport, NodeData} from "@/devtools/type";
import {PluginEvent, Page, Msg} from '@/core/types'
import {connectBackground} from "@/devtools/connectBackground";
const PluginMsg = require("../core/plugin-msg");
@Component({
components: {
properties,
@ -117,7 +117,7 @@ export default class Index extends Vue {
if (data.support) {
//
if (this.treeData.length === 0) {
this.onBtnClickUpdateTree();
// this.onBtnClickUpdateTree();
}
} else {
this._reset();
@ -131,39 +131,41 @@ export default class Index extends Vue {
_initChromeRuntimeConnect() {
// background.js
connectBackground.onBackgroundMessage((data: any, sender: any) => {
connectBackground.onBackgroundMessage((data: PluginEvent, sender: any) => {
if (!data) {
return;
}
let eventData: any = data.data;
console.log(data)
switch (data.msg) {
case PluginMsg.Msg.UrlChange: {
break;
}
case PluginMsg.Msg.TreeInfo: {
this._onMsgListInfo(eventData as Array<NodeData>);
break;
}
case PluginMsg.Msg.Support: {
this._onMsgSupport(eventData as DataSupport)
break;
}
case PluginMsg.Msg.NodeInfo: {
this._onMsgNodeInfo(eventData);
break;
}
case PluginMsg.Msg.MemoryInfo: {
this._onMsgMemory(eventData)
break;
}
case PluginMsg.Msg.TabsInfo: {
debugger
break
if (data.target === Page.Background) {
let eventData: any = data.data;
console.log(data)
switch (data.msg) {
case Msg.UrlChange: {
break;
}
case Msg.TreeInfo: {
this._onMsgListInfo(eventData as Array<NodeData>);
break;
}
case Msg.Support: {
this._onMsgSupport(eventData as DataSupport)
break;
}
case Msg.NodeInfo: {
this._onMsgNodeInfo(eventData);
break;
}
case Msg.MemoryInfo: {
this._onMsgMemory(eventData)
break;
}
case Msg.TabsInfo: {
debugger
break
}
}
}
});
}
handleNodeClick(data: NodeData) {
@ -172,8 +174,7 @@ export default class Index extends Vue {
// console.log(data);
let uuid = data.uuid;
if (uuid !== undefined) {
PluginMsg.Msg.TabsInfo;
this.runToContentScript(PluginMsg.Msg.NodeInfo, uuid);
this.runToContentScript(Msg.NodeInfo, uuid);
}
}
@ -188,14 +189,14 @@ export default class Index extends Vue {
}
runToContentScript(msg: string, data?: any) {
runToContentScript(msg: Msg, data?: any) {
if (!chrome || !chrome.devtools) {
console.log("环境异常,无法执行函数");
return;
}
debugger
let sendData = new PluginEvent(msg, data)
connectBackground.postMessage(sendData);
let sendData = new PluginEvent(Page.Background, msg, data)
connectBackground.postMessageToBackground(sendData);
}
// DOM
@ -220,15 +221,15 @@ export default class Index extends Vue {
}
onBtnClickUpdateTree() {
this.runToContentScript(PluginMsg.Msg.TreeInfo);
this.runToContentScript(Msg.TreeInfo);
}
onBtnClickUpdatePage() {
this.runToContentScript(PluginMsg.Msg.Support);
this.runToContentScript(Msg.Support);
}
onMemoryTest() {
this.runToContentScript(PluginMsg.Msg.MemoryInfo);
this.runToContentScript(Msg.MemoryInfo);
}
onNodeExpand(data: NodeData) {

View File

@ -1,5 +1,4 @@
// eval 注入脚本的代码,变量尽量使用var,后来发现在import之后,let会自动变为var
import * as PluginMsg from '../core/plugin-msg'
import {
ArrayData,
BoolData,
@ -13,7 +12,7 @@ import {
Vec3Data
} from "./data";
import {PluginEvent} from './type'
import {PluginEvent, Page, Msg} from '@/core/types'
class CCInspector {
inspectorGameMemoryStorage: Record<string, any> = {}
@ -27,57 +26,64 @@ class CCInspector {
// }
}, 1000);
// 注册cc_after_render事件
window.addEventListener("message", (event: any) => {
// 接受来自background的事件,有可能也会受到其他插件的
window.addEventListener("message", (event) => {
// 接受来自content的事件,有可能也会受到其他插件的
if (!event || !event.data) {
return
}
let pluginEvent: PluginEvent = event.data;
switch (pluginEvent.msg) {
case PluginMsg.Msg.UrlChange:
case PluginMsg.Msg.Support: {
let isCocosGame = this._isCocosGame();
this.sendMsgToContent(PluginMsg.Msg.Support, {support: isCocosGame});
break;
}
case PluginMsg.Msg.TreeInfo: {
if (pluginEvent.target === Page.Inject) {
switch (pluginEvent.msg) {
case Msg.UrlChange:
case Msg.Support: {
let isCocosGame = this._isCocosGame();
this.sendMsgToContent(Msg.Support, {support: isCocosGame});
break;
}
case Msg.TreeInfo: {
debugger
break;
}
case PluginMsg.Msg.NodeInfo: {
debugger
break;
}
case PluginMsg.Msg.SetProperty: {
debugger;
break;
debugger
break;
}
case Msg.NodeInfo: {
debugger
break;
}
case Msg.SetProperty: {
debugger;
break;
}
}
}
});
}
sendMsgToContent(msg: Msg, data: any) {
// 发送给content.js处理也会导致发送给了自身死循环
window.postMessage(new PluginEvent(Page.Inject, msg, data), "*");
}
devPageCallEntry(str: string) {
let para: PluginEvent = JSON.parse(str);
debugger
if (this._isCocosGame()) {
switch (para.msg) {
case PluginMsg.Msg.TreeInfo:
case Msg.TreeInfo:
this.updateTreeInfo();
break;
case PluginMsg.Msg.Support:
case Msg.Support:
break;
case PluginMsg.Msg.MemoryInfo:
case Msg.MemoryInfo:
break;
case PluginMsg.Msg.SetProperty:
case Msg.SetProperty:
break;
case PluginMsg.Msg.NodeInfo:
case Msg.NodeInfo:
this.getNodeInfo(para.data as string);
break;
}
} else {
this.sendMsgToContent(PluginMsg.Msg.Support, {support: false});
this.sendMsgToContent(Msg.Support, {support: false});
}
}
@ -98,9 +104,9 @@ class CCInspector {
let node = sceneChildren[i];
this.getNodeChildren(node, sendData.children);
}
this.sendMsgToContent(PluginMsg.Msg.TreeInfo, sendData);
this.sendMsgToContent(Msg.TreeInfo, sendData);
} else {
this.sendMsgToContent(PluginMsg.Msg.Support, {support: false, msg: "未发现游戏场景,不支持调试游戏!"});
this.sendMsgToContent(Msg.Support, {support: false, msg: "未发现游戏场景,不支持调试游戏!"});
}
}
}
@ -276,7 +282,7 @@ class CCInspector {
let compGroup = this._getGroupData(itemComp);
groupData.push(compGroup);
}
this.sendMsgToContent(PluginMsg.Msg.NodeInfo, groupData);
this.sendMsgToContent(Msg.NodeInfo, groupData);
} else {
// 未获取到节点数据
console.log("未获取到节点数据");
@ -297,13 +303,9 @@ class CCInspector {
}
}
sendMsgToContent(msg: string, data: any) {
// 发送给content.js处理
window.postMessage(new PluginEvent(msg, data), "*");
}
onMemoryInfo() {
this.sendMsgToContent(PluginMsg.Msg.MemoryInfo, {
this.sendMsgToContent(Msg.MemoryInfo, {
performance: {
// @ts-ignore
jsHeapSizeLimit: window.performance.memory.jsHeapSizeLimit,

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@ -1,6 +1,4 @@
import * as PluginMsg from '../core/plugin-msg'
import Manifest from '../manifest.json'
import {PluginEvent} from "@/devtools/type";
import {connectBackground} from "@/devtools/connectBackground";
export function init() {

View File

@ -10,12 +10,4 @@ export class DataSupport {
}
export class PluginEvent {
msg: string = '';
data: any = null;
constructor(msg: string, data?: any) {
this.msg = msg;
this.data = data || null;
}
}