增加属性关联node,点击后tree高亮显示

This commit is contained in:
xu_yanfeng
2025-01-07 17:52:21 +08:00
parent 82215235d9
commit 16e1fdf89f
9 changed files with 353 additions and 209 deletions

View File

@@ -1,7 +1,7 @@
// eval 注入脚本的代码,变量尽量使用var,后来发现在import之后,let会自动变为var
import { uniq } from "lodash";
import { debugLog, Msg, PluginEvent, RequestLogData, RequestNodeInfoData, RequestSetPropertyData, ResponseNodeInfoData, ResponseSetPropertyData, ResponseSupportData, ResponseTreeInfoData } from "../../core/types";
import { ArrayData, BoolData, ColorData, DataType, EngineData, Group, ImageData, Info, InvalidData, NodeInfoData, NumberData, ObjectData, Property, StringData, TreeData, Vec2Data, Vec3Data } from "../../views/devtools/data";
import { ArrayData, BoolData, ColorData, DataType, EngineData, Group, ImageData, Info, InvalidData, NodeInfoData, NumberData, ObjectData, Property, StringData, TreeData, Vec2Data, Vec3Data, Vec4Data } from "../../views/devtools/data";
import { InjectEvent } from "./event";
import { getValue, trySetValueWithConfig } from "./setValue";
import { BuildArrayOptions, BuildImageOptions, BuildObjectOptions, BuildVecOptions } from "./types";
@@ -284,6 +284,15 @@ export class Inspector extends InjectEvent {
return null;
}
private getUrl() {
const url = window.location.href;
const arr = url.split("/");
if (arr[arr.length - 1].indexOf(".html") > -1) {
arr.pop();
}
const ret = arr.join("/");
return ret;
}
_buildImageData(options: BuildImageOptions) {
const ctor: Function = options.ctor;
const value: Object = options.value;
@@ -294,7 +303,7 @@ export class Inspector extends InjectEvent {
// 2.4.6 没有了这个属性
if (value.hasOwnProperty("_textureFilename")) {
//@ts-ignore
data.data = `${window.location.origin}/${value._textureFilename}`;
data.data = `${this.getUrl()}/${value._textureFilename}`;
} else {
data.data = null;
}
@@ -303,104 +312,125 @@ export class Inspector extends InjectEvent {
return null;
}
_genInfoData(node: any, key: string | number, path: Array<string>, filterKey = true): Info | null {
let propertyValue = node[key];
let info = null;
let invalidType = this._isInvalidValue(propertyValue);
if (invalidType) {
info = new InvalidData(invalidType);
} else {
switch (typeof propertyValue) {
case "boolean":
info = new BoolData(propertyValue);
break;
case "number":
info = new NumberData(propertyValue);
break;
case "string":
info = new StringData(propertyValue);
break;
default:
//@ts-ignore
if (propertyValue instanceof cc.Color) {
let hex = propertyValue.toHEX();
info = new ColorData(`#${hex}`);
} else if (Array.isArray(propertyValue)) {
let keys: number[] = [];
for (let i = 0; i < propertyValue.length; i++) {
keys.push(i);
}
info = this._buildArrayData({
data: new ArrayData(),
path: path,
value: propertyValue,
keys: keys,
});
} else {
!info &&
(info = this._buildVecData({
// @ts-ignore
ctor: cc.Vec3,
path: path,
data: new Vec3Data(),
keys: ["x", "y", "z"],
value: propertyValue,
}));
!info &&
(info = this._buildVecData({
// @ts-ignore
ctor: cc.Vec2,
path: path,
data: new Vec2Data(),
keys: ["x", "y"],
value: propertyValue,
}));
!info &&
(info = this._buildImageData({
//@ts-ignore
ctor: cc.SpriteFrame,
data: new ImageData(),
path: path,
value: propertyValue,
}));
if (!info) {
if (typeof propertyValue === "object") {
let ctorName = propertyValue.constructor?.name;
if (ctorName) {
if (
ctorName.startsWith("cc_") ||
// 2.4.0
ctorName === "CCClass"
) {
info = new EngineData();
info.engineType = ctorName;
info.engineName = propertyValue.name;
info.engineUUID = propertyValue.uuid;
}
}
if (!info) {
// 空{}
// MaterialVariant 2.4.0
info = this._buildObjectData({
data: new ObjectData(),
path: path,
value: propertyValue,
filterKey: filterKey,
});
}
}
}
}
break;
}
}
if (info) {
_genInfoData(node: any, key: string | number, path: Array<string>): Info | null {
const propertyValue = node[key];
const make = (info: Info | null) => {
info.readonly = this._isReadonly(node, key);
info.path = path;
} else {
console.error(`暂不支持的属性值`, propertyValue);
return info;
};
let invalidType = this._isInvalidValue(propertyValue);
if (invalidType) {
const info = new InvalidData(invalidType);
return make(info);
}
return info;
switch (typeof propertyValue) {
case "boolean": {
const info = new BoolData(propertyValue);
return make(info);
}
case "number": {
const info = new NumberData(propertyValue);
return make(info);
}
case "string": {
const info = new StringData(propertyValue);
return make(info);
}
}
if (propertyValue instanceof cc.Color) {
let hex = propertyValue.toHEX();
const info = new ColorData(`#${hex}`);
return make(info);
}
if (Array.isArray(propertyValue)) {
let keys: number[] = [];
for (let i = 0; i < propertyValue.length; i++) {
keys.push(i);
}
const info = this._buildArrayData({
data: new ArrayData(),
path: path,
value: propertyValue,
keys: keys,
});
return make(info);
}
let info: Info = this._buildVecData({
ctor: cc.Size,
path: path,
data: new Vec2Data(),
keys: ["width", "height"],
value: propertyValue,
});
if (info) {
return make(info);
}
info = this._buildVecData({
// @ts-ignore
ctor: cc.Vec3,
path: path,
data: new Vec3Data(),
keys: ["x", "y", "z"],
value: propertyValue,
});
if (info) {
return make(info);
}
info = this._buildVecData({
// @ts-ignore
ctor: cc.Vec2,
path: path,
data: new Vec2Data(),
keys: ["x", "y"],
value: propertyValue,
});
if (info) {
return make(info);
}
info = this._buildImageData({
ctor: cc.SpriteFrame,
data: new ImageData(),
path: path,
value: propertyValue,
});
if (info) {
return make(info);
}
let ctorName = propertyValue.__classname__;
if (ctorName) {
const engine = new EngineData();
engine.engineType = ctorName;
engine.engineName = propertyValue.name;
if (propertyValue instanceof cc.Node) {
engine.engineNode = engine.engineNode = propertyValue.uuid;
} else if (propertyValue instanceof cc.Asset) {
engine.engineUUID = propertyValue._uuid;
engine.engineNode = "";
} else if (propertyValue instanceof cc.Component) {
engine.engineUUID = propertyValue.uuid;
if (propertyValue.node) {
engine.engineNode = propertyValue.node.uuid;
} else {
engine.engineNode = "";
}
}
return make(engine);
}
if (typeof propertyValue === "object") {
// 空{} MaterialVariant 2.4.0
info = this._buildObjectData({
data: new ObjectData(),
path: path,
value: propertyValue,
});
if (info) {
return make(info);
}
}
return null;
}
_buildArrayData({ value, path, data, keys }: BuildArrayOptions) {
@@ -416,21 +446,18 @@ export class Inspector extends InjectEvent {
return data;
}
_buildObjectItemData({ value, path, data, filterKey }: BuildObjectOptions): Property[] {
_buildObjectData({ value, path, data }: BuildObjectOptions) {
let keys = Object.keys(value);
if (filterKey) {
keys = this.filterKeys(keys); // 不再进行开发者定义的数据
}
let ret: Property[] = [];
keys = this.filterKeys(keys);
for (let i = 0; i < keys.length; i++) {
let key = keys[i];
let propPath = path.concat(key.toString());
let itemData = this._genInfoData(value, key, propPath, filterKey);
let itemData = this._genInfoData(value, key, propPath);
if (itemData) {
ret.push(new Property(key, itemData));
data.add(new Property(key, itemData));
}
}
return ret;
return data;
}
filterKeys(keys: string[]) {
@@ -453,42 +480,10 @@ export class Inspector extends InjectEvent {
} else if (Number.isNaN(value)) {
return "NaN";
} else {
debugger;
return false;
}
}
_buildObjectData({ value, path, data, filterKey }: BuildObjectOptions) {
let keys = Object.keys(value);
if (filterKey) {
keys = this.filterKeys(keys);
}
// 只返回一级key更深层级的key需要的时候再获取防止circle object导致的死循环
let desc: Record<string, any> = {};
for (let i = 0; i < keys.length; i++) {
let key = keys[i];
let propPath = path.concat(key.toString());
let propValue = (value as any)[key];
let keyDesc = "";
if (Array.isArray(propValue)) {
// 只收集一级key
propValue.forEach((item) => {});
keyDesc = `(${propValue.length}) [...]`;
} else if (this._isInvalidValue(propValue)) {
// 不能改变顺序
keyDesc = propValue;
} else if (typeof propValue === "object") {
keyDesc = `${propValue.constructor.name} {...}`;
} else {
keyDesc = propValue;
}
desc[key] = keyDesc;
}
data.data = [];
//JSON.stringify(desc);
return data;
}
private getCompName(comp: any): string {
const nameKeys = [
"__classname__", // 2.4.0 验证通过
@@ -535,12 +530,14 @@ export class Inspector extends InjectEvent {
}
});
// 序列化成对的属性
let info: Vec2Data | Vec3Data | null = null;
let info: Vec2Data | Vec3Data | Vec4Data | null = null;
let pairValues = pair.values;
if (pairValues.length === 2) {
info = new Vec2Data();
} else if (pairValues.length === 3) {
info = new Vec3Data();
} else if (pairValues.length === 4) {
info = new Vec4Data();
}
// todo path
pairValues.forEach((el: string) => {
@@ -570,7 +567,6 @@ export class Inspector extends InjectEvent {
return nodeGroup;
}
// 获取节点信息只获取一级key即可后续
getNodeInfo(uuid: string) {
let node = this.inspectorGameMemoryStorage[uuid];
if (node) {

View File

@@ -4,7 +4,6 @@ export interface BuildObjectOptions {
path: string[];
value: Object;
data: ObjectData;
filterKey: boolean;
}
export interface BuildArrayOptions {